Improved Betrayal encounters by reducing damage dealt by most Syndicate members, improving skill signalling, reducing Syndicate member damage bonuses from some items, reducing skill off-screening, cleaning up residual objects to reduce clutter and reducing additional monster spawns in Fortification encounters.
Substantially increased the amount of Azurite dropped from Azurite Veins.
Increased the amount of Azurite dropped from Azurite Encounters by 20%.
Substantially increased Sulphite Capacity at all tiers.
Adjusted the cost of upgrades for Sulphite Capacity, Darkness Resistance, Light Radius, Flare Radius and Flare Capacity in situations where you are over-levelled relative to the expected Depth of having those upgrades.
Reduced the per-cell travel cost of Sulphite for Delving. Delves are now 50% cheaper at Depth 1, tapering to normal cost at Depth 52.
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This post was edited by FluechtlingshelferinXd on Dec 19 2018 01:23am