Was ändert sich zum Release:
https://wolcengame.com/forum/announcements/official-news/more-details-about-full-game-and-price-increase/Quote
1 Act VS 3 Acts of an epic, immersive and fully voiced campaign
Level Max 20 VS Level Max 90
20 skills + 8 modifiers VS 40 skill + 12-16 modifiers
35 enemy meshes VS 75+ enemy meshes, in addition of skin modifications!
9 Passive Skill Classes VS 21 Classes in the Passive Skill Tree
6 Armor Tiers VS 11 Armor Tiers, each tier including Mage, Rogue, Warrior and Tank styles
6 Weapon Tiers VS 11 Weapons Tiers, each including 12 different weapons (1H sword, Pistol, Shield...)
Character customization
Playable female character
A whole new endgame mode, unlocking many new game features
4 Apocalyptic forms with their dedicated skills and attacks
Unique secondary areas to discover
Lot of new environments and several variants for each of them
Optional content and side quests
Crafting
Very cool game enabling uniques
Many new and meaningful item affix modifiers
Many weapon stances will have new, improved animations
Armor skin transfer
Very cool armor tinting system that we will present to you later
Customizable game rules thanks to area alterations
New boss mechanics and boss modifiers
HUD redesign
The ability to have several skills of the same type with different modifiers in endgame
Aktueller Skilltree wird aber von 9 auf 21 erweitert:
This post was edited by Esna on Feb 5 2020 04:18am