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d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > Couple Patch Questions Please
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May 18 2026 01:43pm
1) Warlock Class Balancing: Developers have made targeted adjustments to Warlock builds based on PTR data. The change to fix durability loss on Echoing Strike has been reverted, maintaining the original weapon mechanics.

dev note: After discussions, we decided to revert the fix as the impact supported the intended fantasy of the skill while still fitting generally within the original vision.

does this mean that durability is now lost using this skill??

2) Fixed an issue where damage bonuses were combining multiplicatively instead of additively.

What is best guess is to how much this will be nerfed for the typical player?



I see some QOL improvements but this looks like it's a buff to NPC's and not characters in much of any way...
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May 18 2026 01:45pm
Pm he has a PhD in warlock nerfs
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May 18 2026 01:52pm
1) Warlock Class Balancing: Developers have made targeted adjustments to Warlock builds based on PTR data. The change to fix durability loss on Echoing Strike has been reverted, maintaining the original weapon mechanics.

dev note: After discussions, we decided to revert the fix as the impact supported the intended fantasy of the skill while still fitting generally within the original vision.

does this mean that durability is now lost using this skill??

2) Fixed an issue where damage bonuses were combining multiplicatively instead of additively.

What is best guess is to how much this will be nerfed for the typical player?



I see some QOL improvements but this looks like it's a buff to NPC's and not characters in much of any way...


proint here

1 - not using durability was a bug, they fixed it, then unfixed it. You can continue to use eth weapons without durability loss

2 - I think people were getting 12-25k with higher tier builds, 30-40 if you’re a sheet dps slut. a few users posted videos that I didn’t watch nor pay attention to that would probably answer this question better

overall it plays like a shittier hdin that does more damage

This post was edited by dubstepmammoth on May 18 2026 01:54pm
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May 18 2026 01:56pm
Pm ^proint he has a PhD in warlock nerfs


proint here

1 - not using durability was a bug, they fixed it, then unfixed it. You can continue to use eth weapons without durability loss

2 - I think people were getting 12-25k with higher tier builds, 30-40 if you’re a sheet dps slut. a few users posted videos that I didn’t watch nor pay attention to that would probably answer this question better

overall it plays like a shittier hdin that does more damage


Thanks proint
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May 18 2026 01:58pm
proint here

1 - not using durability was a bug, they fixed it, then unfixed it. You can continue to use eth weapons without durability loss

2 - I think people were getting 12-25k with higher tier builds, 30-40 if you’re a sheet dps slut. a few users posted videos that I didn’t watch nor pay attention to that would probably answer this question better

overall it plays like a shittier hdin that does more damage


ty for answering, i find locks to be quicker clearers with comparable mf though, is what you are saying is that they will likely play pretty close to equiv with the same quality of gear?

This post was edited by Port_Mcneill on May 18 2026 02:01pm
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May 18 2026 02:26pm
ty for answering, i find locks to be quicker clearers with comparable mf though, is what you are saying is that they will likely play pretty close to equiv with the same quality of gear?


no it’s significantly worse than launch but not awful, people are just mad they can’t evaporate p8 mobs and bosses instantaneously
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May 18 2026 03:04pm
go cleave
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