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Member
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Apr 10 2026 07:06am
Hey there,
since I cannot find any official and detailed patch notes I wonder if there was any change in sunder mechanics after the introduction of new sunders with rotw?
I noticed that one other common bigger trading site displays e.g. "300Monster Lightning Immunity is Sundered".
The mechanic before was: sunder = monster res is set to 95.. and so on.

Do you guys have any idea?
Member
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Apr 10 2026 08:27am
The sunder takes an enemy who used to be immune to the element and sets their resistance at 95%.

Your conviction (paladin or merc/demon aura) will work at 20% effectiveness from there. So level 15 conviction on a paladin that cuts enemy resistance by 100% will work as 20% on these previously immune monsters, and take that resistance to 75%.

-enemy resistance to the element works at 100% effectiveness, so if you have a -10% enemy resistance roll on your sunder, and -10% from your uber ancients jewel, the enemy's resistance would be at 55% now.



Example: You are a blood boil warlock that uses a merc with infinity like me, with a flickering flame helm (-15%), defender fire jewel in your off hand (-10%), and consumes a tainted (additional -15%).

A fire immune monster is sundered to 95%.

Level 12 conviction (normally -85%) lowers that resistance by 17% (20% effectiveness), bringing him to 78% resistance.

The -40% combined from my gear brings that down to 38% resistance.



The effect of this is that, on an immune monster when you have merc infinity, -resistance gear has a huge impact. It has little or no impact on monsters who aren't immune, as the conviction works with 100% effectiveness there so further -res doesn't mean anything. My -40% enemy fire resist really is ~+100% damage against these immunes (but +0% damage against non immunes for the most part).

This post was edited by jimmycongo on Apr 10 2026 08:28am
Member
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Apr 10 2026 08:31am
Thanks for the explanation - I already understand the mechanic, the question was if somehing changed.

As I understand your reply, you state it did not. Thanks so far.
Member
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Apr 10 2026 08:34am
Thanks for the explanation - I already understand the mechanic, the question was if somehing changed.

As I understand your reply, you state it did not. Thanks so far.


the major changes to sunder charms had nothing to do with the way an enemy is sundered.

they now only drop from heralds, and can be crafted from latent to renewed. this is what changed.
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