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Mar 13 2026 12:47am
Hey everyone, which loot filters are you guys using? I’ve tried from GitHub and some D2R filter sites, but I’m still seeing too much junk on my screen and I might be missing good drops, or I just probably messed something up.

Anyhow, I don't have much time to play or mess around with settings nowadays—does anyone have any recommendation?
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Mar 13 2026 01:22am
Hide all but unique sacred armor.
Done.
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Mar 13 2026 06:20am
Hide all but unique sacred armor.
Done.


OP advice is OP
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Mar 13 2026 07:03am
honestly, just turning off junk like throwing/poison potions, antidote/thawing, arrows/bolts, healing/mana and non full-rejuvs already takes care of the majority of the problem.

the rest should really be up to you based on what you look for. setting them up yourself in game is really easy.

This post was edited by C4NTWO on Mar 13 2026 07:06am
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Mar 13 2026 07:20am
It doesn't take long to create it yourself and stay in full control / understand what you do.
This is assuming you have base knowledge of what is worth keeping ofc...

Here's what I'd recommend to do:

Create a rule for each types, select hide instead of show, select the category(ies) with the same name, then initially just select all to hide everything:
Unique+eth
Unique
Set
Rare+eth
Rare
Magic
Eth+Sup bases
Eth bases
Sup bases
Normal bases
Low quality
Misc (no category selected, this is where I deal with potions, ammo, keys, shards, runes, gems, etc)

Then, rule by rule, you can uncheck particular items.
Probably none in 'Low quality'.
Probably only a few in 'Normal bases', like monarch, auric shields, MP/dusk/AP, etc.
Unlock more than above in sup, eth, eth+sup.
Magic? Well this is very subjective, I unlock a few very low odds item that can be worth a lot, like zonjavs, orbs, barb helms, monarch, circs, and jewels/charms.
Rares? amys, rings, circs, pelts, claws, gloves, boots, belts, and jewels. Again, very subjective.
Rare+eth? unlock the good weapon bases, a few armors...
etc... keep it as a multi-layer filter that goes from super restricted to more and more permissive.
If you care about the holy grail, you can initially start with all sets/uniques showing, then check them each time you find one so you don't see it again.

This way you stay in control, it's easy to update on the spot.
Took me, what... 10 mins? Probably faster than looking for a good one online, but at least I know what I'm dealing with and I'm not afraid to be missing something cuz I grabbed the code from someone who didn't know what he was doing.

At some point I added a new category for craft supplies, where I can show stuff like magic amys, rings, vambraces, vampirebone, etc based on what I want to craft.

Make it your own! It's a fun little exercise that make you question what is valuable to you.
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Posts: 4,550
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Mar 13 2026 07:21am
It doesn't take long to create it yourself and stay in full control / understand what you do.
This is assuming you have base knowledge of what is worth keeping ofc...

Here's what I'd recommend to do:

Create a rule for each types, select hide instead of show, select the category(ies) with the same name, then initially just select all to hide everything:
Unique+eth
Unique
Set
Rare+eth
Rare
Magic
Eth+Sup bases
Eth bases
Sup bases
Normal bases
Low quality
Misc (no category selected, this is where I deal with potions, ammo, keys, shards, runes, gems, etc)

Then, rule by rule, you can uncheck particular items.
Probably none in 'Low quality'.
Probably only a few in 'Normal bases', like monarch, auric shields, MP/dusk/AP, etc.
Unlock more than above in sup, eth, eth+sup.
Magic? Well this is very subjective, I unlock a few very low odds item that can be worth a lot, like zonjavs, orbs, barb helms, monarch, circs, and jewels/charms.
Rares? amys, rings, circs, pelts, claws, gloves, boots, belts, and jewels. Again, very subjective.
Rare+eth? unlock the good weapon bases, a few armors...
etc... keep it as a multi-layer filter that goes from super restricted to more and more permissive.
If you care about the holy grail, you can initially start with all sets/uniques showing, then check them each time you find one so you don't see it again.

This way you stay in control, it's easy to update on the spot.
Took me, what... 10 mins? Probably faster than looking for a good one online, but at least I know what I'm dealing with and I'm not afraid to be missing something cuz I grabbed the code from someone who didn't know what he was doing.

At some point I added a new category for craft supplies, where I can show stuff like magic amys, rings, vambraces, vampirebone, etc based on what I want to craft.

Make it your own! It's a fun little exercise that make you question what is valuable to you.


Thanks for much for this detailed guide, I appreciate it.

Thanks to you guys above as well :D
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Mar 13 2026 07:32am
Thanks for much for this detailed guide, I appreciate it.

Thanks to you guys above as well :D


NP :)

And nothing stops you from just allowing more items initially.
Try it and see if some items still annoy you, filter them out progressively, keep it organized in a clear way (I described how I do it, but you may have your own way ofc)
Sometimes I feel like trying my luck by identifying low odd items like a +6/20fcr orb, a jmod, a jeweler armor of the whale... sometimes I don't feel like wasting my time with that crap.
This makes me think that I'll just add a new rule, call it something like 'magic lottery' and show those items in that rule, this way I can activate or deactivate them all at once based on how I feel.

So yeah, my best tip is to wait until you are in the mood for it. It's a fun activity, some kind of retrospective on what is valuable to you.

This post was edited by SinsOfTheSun on Mar 13 2026 07:33am
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Mar 13 2026 08:38am
Hide all but unique sacred armor.
Done.


this!
Member
Posts: 3,505
Joined: Oct 27 2011
Gold: 16,220.69
Mar 13 2026 09:06am
NP :)

And nothing stops you from just allowing more items initially.
Try it and see if some items still annoy you, filter them out progressively, keep it organized in a clear way (I described how I do it, but you may have your own way ofc)
Sometimes I feel like trying my luck by identifying low odd items like a +6/20fcr orb, a jmod, a jeweler armor of the whale... sometimes I don't feel like wasting my time with that crap.
This makes me think that I'll just add a new rule, call it something like 'magic lottery' and show those items in that rule, this way I can activate or deactivate them all at once based on how I feel.

So yeah, my best tip is to wait until you are in the mood for it. It's a fun activity, some kind of retrospective on what is valuable to you.


I understand this thing of "sometimes I do it sometimes I dont", at some point it was same for me.
But then I thought : either I always do it, or I never do.
Because who knows, maybe the 1 in 1000 I didn't ID was THE ONE, and even if what you dont know cant hurt you (or can it ?), I dont want to think "F this orb, it is too far already, I'd have to backtrack one or two teles to get it while there are no alive mobs anymore, and most chances are it is just a 54 life 12 mana orb" but actually it was a 3 fire 3 chant 3 fire mastery or whatever else.

A bit like if you play the lottery IRL, imagine you play every week, until one week you dont and thats when your numbers come out :ph34r: scary
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Mar 13 2026 09:13am
I kind of dont trust the complicated loot filter system, so I just do it my self and eliminate all the pot/portal scroll/arrow/throwing pot/small pile of gold. that effectively take care of 60-70% of the trash on screen, rest I can determine by my self
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