Need some help with Hex.
Bane vs purge
Every site says use purge. But I feel bane does way more damage.
Am I doing something wrong or not understanding or do I just need a ton of +skills for the magic damage to be significant?
The -46% enemy defense seems like it would be the way to go.
Thanks
Edit - just saw cleave. Below applies to echoing but I’ll leave the post up.
I tried hex purge. I felt the aoe was negligible compared to getting demon mastery up to 20 for a defiler. I switched to hex bane. I found it was slightly more useful on physical immune but a mediocre return on points when death marking in a cursed Hephaesto on most enemies. If I wasn’t using insight + phoenix + pride/might merc I’d use siphon for qol as a one point wonder.
Ended up dropping in a lot more points into blood oath to support a more aggressive play style and felt that made a more noticeable difference.
I think some of the guides were theorycrafting (see: arioc’s) and my experience hasn’t always marched up with their spreadsheets.
This post was edited by SpanielArmada on Mar 4 2026 06:11pm