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Mar 3 2026 11:22am
Howdy!

Whats a good number to cap at for hell Andy/Meph/Chaos/Baal Runs? I know you can get too high and go overkill. Let me know!
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Mar 3 2026 11:23am
three fiddy
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Mar 3 2026 11:23am
250-300 its a good number
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Mar 3 2026 11:23am
There is no cap
Killspeed >

This post was edited by Roneye on Mar 3 2026 11:23am
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Mar 3 2026 11:24am
220



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Mar 3 2026 11:26am
must be over 9000!




This post was edited by C4NTWO on Mar 3 2026 11:27am
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Mar 3 2026 12:15pm
Howdy!

Whats a good number to cap at for hell Andy/Meph/Chaos/Baal Runs? I know you can get too high and go overkill. Let me know!


Killspeed > MF

But if you could somehow have 0 mf and a 30 sec kills or 500 mf and 33 sec kills on andy, I'd probably choose the latter.

Realistically, it depends on your class and build. 3 piece tal sorc can get 400+ mf easily. A DPS oriented cold sorc would have 100 mf or so, and be able to clear bosses faster, and clear chaos + baal + TZs MUCH faster. I choose dps over mf here.

Runes and charms are not affected by mf, and higher mf reduces the chance for white bases. If you are hunting bases, you want lower mf.
Bosses always drop magic (or better quality) items, so more MF will improve the chances of rolling a unique/set/rare. If you are target farming act bosses, more mf will be better.
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