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d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > How Does Bladesin Work Now?
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Joined: Jun 21 2009
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Feb 27 2026 02:32pm
I have some questions concerning bladesin. I have very little experience with assassins, easily my least played class. Planning on doing a singleplayer playthrough on p8.

Correct me if I'm wrong here

Blade sentinel is a trap that uses IAS to lay it and it has a next hit delay of 1 second. Kind of a weird movement but OK against big mobs and bosses.

Blade fury is fixed at 5 or 6 frames and uses 3/4 weapon damage for 1h or 3/8 for 2 hand and is only really affected by offhand sources of ED, crushing blow, deadly strike, and on attack procs?

And blade shield uses durability, but the other two do not, right?


I'm trying to calculate, for example, a bladesin using nothing but a really hard hitting 2 hander (garbage like obedience or IK maul) versus a solid eth 1 handed claw with decent ED and not much else.

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