Yo.
Just teoricrafting as usual. Its a wierd build. But could be fun. A bit BM as well sometimes.
The synergi is Hard physical psn dagger damage, with 72k psn damage on P dagger, telestaff, thorn's aura with Golem, oak and bonewall/prison to punnish melee guys and AMP xD
2nec/20fcr/visio/2soc adds with Cham + 15ias/15@
Eth fleshripper Zod + Phoenix 400
Naj's tele staff
Dungo
Trang oul's
Bramble
Gores
10fcr/ar/str/dex/mana/@ ring
Wisp
Highlord
67% Deadly strike
45% CB
60% OW
12 FPA dagger
60fhr
48fcr break
85fr/80lr/80cr/75pr/20% light abs/28 fire abs
3142 average physical damage(DS% included) with 45% CB, 60% OW, Amplify damage + 72717 poison damage over 16,4 seconds, which is double in hell. Cast LR if enemy flee after dagger.
70% slow with golem and fleshripper
Lvl 21 thorns with amp and summons to litterally kill barbs in 1 wirl, and smiters in 1-2 hits on summons.
Max syntenergized bone armor, but lvl 1 base skill itself.
15% DR
50% block
13775 ar, with -50% enemy defense
Did some fast calculation. That psn damage alone in hell vs a -100% PLR enemy having 75psn res will kill 6181 life over 32,8 seconds. You can mitigate around 60plr with LR curse. And if lucky break him below 75pr.
Ofc there are many other options, like wiz, fool's, enigma, spirit/stormshield/hommu etc.
Just wanted something with nice physical damage, annoying amp, thorns and slow xD Decreaphysi may be used as well xD
Edit, planner dont show correct psn damage, and the physical damage i wrote is average calculated:
https://maxroll.gg/d2/d2planner/9n1sf0vfThis post was edited by gel87 on Jun 18 2024 06:48am