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Jan 21 2022 03:00pm
huge and true
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Jan 21 2022 03:01pm
Quote (buja377 @ Jan 21 2022 02:58pm)
Just read this change and can't believe grush got nerfed:

LEVEL AREA CHANGES
Players now must smash the Compelling Orb to enter the Durance of Hate, instead of killing the Council. This means the “Khalim's Will” quest needs to be completed to use the Durance of Hate Level 2 waypoint.
Developer Comments: We saw that due to a logic glitch, players often chose to skip required content within Act III by bypassing “Khalim's Will” quest and not experiencing much of what Act III has to offer. We decided to make the “Khalim's Will” quest a proper requirement to complete Act III, much like how players need to assemble the Horadric Staff to enter Tal Rasha’s Chamber in Act II.


rip.
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Jan 21 2022 03:01pm
Quote (Cammz @ Jan 21 2022 01:59pm)
Just like act 2, it is what it is. We knew this already though.


But Act 2 can still be grushed entirely in town with someone else to do the quests - not everyone has to make a staff and enter Tal Rasha's Chamber because you port to A3 from town. In A3 you port from Mephisto's lair
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Jan 21 2022 03:01pm
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Jan 21 2022 03:02pm
Quote (buja377 @ Jan 21 2022 09:01pm)
But Act 2 can still be grushed entirely in town with someone else to do the quests - not everyone has to make a staff and enter Tal Rasha's Chamber because you port to A3 from town. In A3 you port from Mephisto's lair


We don't know how it will work yet though. I imagine if one person makes flail then the entire party can pass, just like A2.
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Jan 21 2022 03:02pm
Quote (Masterbasians @ Jan 21 2022 04:01pm)



Ptr to the ptr for the ptr
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Jan 21 2022 03:04pm
Quote (Overpriced @ Jan 21 2022 09:58pm)
you are cimpletely ignoring the FCR bps and how the builds are played


a fireballer at 105 fcr is ES. which makes the 15% mana from hoto and 20 life rep from hoto much more valuable than the 2 extra skills. Coupled with all the stats spirits offers such as sorb and mana, and 22 vit.

as well as tthe extra 10% fcr from hoto +spirit allows you to use 1x SOJ, which is even more mana and only makes the delta between skills between the 2 setups, 1 skill.


again, the staff is for idiots that dont know what they are doing. It looks much better than it actually is.

oh and oak from hoto


the 15-25%life kinda seem like oak since you can't kill that life bonus like that oak and who talked about 105% Fireballer ? Why not hydraller ? There is a lot of spells that don't realy need those 200% Fcr to be deadly
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Jan 21 2022 03:05pm
OK a TUESDAY. WE WERE RIGHT!!!!!
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Jan 21 2022 03:05pm
Patch takeaways:

Zons are going to be very strong. Melee builds will still be worse than zeal ofc but they might now be usable. Passive and magic buffs are substantial. Bow buffs negligible but they’re already decent; when paired with the passive and magic buffs they’ll be a top tier class for pvp. Still bad for pvm

Pnb necro damage buffs weren’t too crazy which is good, but the bone armor one is excessive

Martial arts sins, singers, fire druids, and whatever else was supposed to go from bad -> relevant all still suck asshole

A2 is still the only mercenary. The buffed thorns + the buffed way it works on merc might warrant using it which would be cool

Sets are still worthless
New runewords are all worthless

The 85 areas are mostly miserable to farm but I’m happy to see red portals get the nod




You can obviously see that they’re scared of altering the game too much. Minor buffs for classes that need massive ones, runewords that won’t come close to being in the meta, and so on. A bit disappointing for something that’s been so hyped, but at least there’s nothing game-ruining

Quote (ResistaNce92 @ Jan 21 2022 02:22pm)
This is the real Diablo 4. Im all for it.

+30% war cry damage. We singerbarb meta now boiz


It needs to be 300% for them to be not garbage
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Jan 21 2022 03:07pm
Quote (Bers3rker @ Jan 21 2022 03:04pm)
the 15-25%life kinda seem like oak since you can't kill that life bonus like that oak and who talked about 105% Fireballer ? Why not hydraller ? There is a lot of spells that don't realy need those 200% Fcr to be deadly


105 FB is ES

if you want vita, 200fcr is by far better

if you go 200, it means you need Griffs + this staff. 200 with Escutas + spirit you can use a 2/20/2 circlet. Which makes the delta only 1 skill between them. but you also gain a socket, and all the extra stats the rare circlet can offer.

Again this staff is worse than other options.
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