Patch takeaways:
Zons are going to be very strong. Melee builds will still be worse than zeal ofc but they might now be usable. Passive and magic buffs are substantial. Bow buffs negligible but they’re already decent; when paired with the passive and magic buffs they’ll be a top tier class for pvp. Still bad for pvm
Pnb necro damage buffs weren’t too crazy which is good, but the bone armor one is excessive
Martial arts sins, singers, fire druids, and whatever else was supposed to go from bad -> relevant all still suck asshole
A2 is still the only mercenary. The buffed thorns + the buffed way it works on merc might warrant using it which would be cool
Sets are still worthless
New runewords are all worthless
The 85 areas are mostly miserable to farm but I’m happy to see red portals get the nod
You can obviously see that they’re scared of altering the game too much. Minor buffs for classes that need massive ones, runewords that won’t come close to being in the meta, and so on. A bit disappointing for something that’s been so hyped, but at least there’s nothing game-ruining
Quote (ResistaNce92 @ Jan 21 2022 02:22pm)
This is the real Diablo 4. Im all for it.
+30% war cry damage. We singerbarb meta now boiz
It needs to be 300% for them to be not garbage