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Feb 24 2026 07:38pm
Was doing this the other day, demon will even open doors to run back to you lol

Question for you - Is demon movespeed a factor? Rogue seems way faster than a Mauler for example. (I know enigma/deathmark move demons but this rogue will engage cross screen on its own FAST)


It does mean moving into range of blood boil again faster if nothing else
I switched to a goat man since the TZ offers it now but I fear he might be too low hp even with +1520%, I don't have a cta. But boy, he moves ridiculously fast. I am starting to suspect the normal monsters are only getting 1/2 the hp of uniques, another reason hephasto and his gigantic hp pool might be worth a higher ranking. River blunderbores have 12.5k hp, 25k unique, and heph has 94k. Even TZ96 is only +20% hp. I did note that with the goatman I had to bail him out or he would definitely die to diablo's lightning hose



that said, even missing +10 skills this is the clear speed I'm getting in p8 chaos: the goat definitely moves fast.
blood boil definitely has the damage to be competitive, but you can see how handicapped I am with no enigma and lower resists with torch/anni/boots/charms/etc so I can't be telestomping around like a hammerdin
For builds like blood boil where the demon dying is an actual possibility unlike pure summoner, HP and regen could definitely lend itself towards some of the uber area mobs or heph or lister
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Feb 24 2026 08:37pm
It does mean moving into range of blood boil again faster if nothing else
I switched to a goat man since the TZ offers it now but I fear he might be too low hp even with +1520%, I don't have a cta. But boy, he moves ridiculously fast. I am starting to suspect the normal monsters are only getting 1/2 the hp of uniques, another reason hephasto and his gigantic hp pool might be worth a higher ranking. River blunderbores have 12.5k hp, 25k unique, and heph has 94k. Even TZ96 is only +20% hp. I did note that with the goatman I had to bail him out or he would definitely die to diablo's lightning hose

https://www.youtube.com/watch?v=tbJ5cNAzxiE

that said, even missing +10 skills this is the clear speed I'm getting in p8 chaos: the goat definitely moves fast.
blood boil definitely has the damage to be competitive, but you can see how handicapped I am with no enigma and lower resists with torch/anni/boots/charms/etc so I can't be telestomping around like a hammerdin
For builds like blood boil where the demon dying is an actual possibility unlike pure summoner, HP and regen could definitely lend itself towards some of the uber area mobs or heph or lister


You definitely need enigma for telestomping. Blood boil lacks the area of effect radius in my opinion and i tested all the way to 55 lvls and still felt it was not enough.

This means i always have to telestomp pinpoint to maximize my dps.


Spear rogue did die on me while i was trying to kill p8 cow herald by myself… i would doubt hepastos or lister would die on me like that.
I will try to tame one from tz and see how tanky she can be.
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Feb 25 2026 12:41pm
Would everyone agree you pretty much want amp on the bound minion as a basic starting requirement?
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Feb 25 2026 01:04pm
Would everyone agree you pretty much want amp on the bound minion as a basic starting requirement?


It really depends on your build and eldritch blood boil summoner there is nothing more benefitting than amp. Maybe if you are chaos or pure fire you don’t need it
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Feb 26 2026 10:20am
Is this info still top?
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Feb 26 2026 10:42am
Is this info still top?


I think so but its getting into more 'it depends' on char builds
With life not being locked in at casting it probably matters to have a tankier summon for a blood boil build where there's a real risk of it dying if you're being incautious
For a pure summoner you really can't have your pokemon die no matter what
For a build without high +demon skills this really favors Hephasto because he's so much higher HP than others
except
the Matron's Den variant of lancer comes out above other lancers due to her high hp, still not as much as heph but a huge bonus if life matters
and if all you care about is having a demon to apply amp+curse and don't want it to die, the furnace venom lords with 26k normal / 52k unique life and 50/145/145/145/145/145 resists would be ideal tanks even if they might as well never attack with their shitty inferno
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Feb 26 2026 11:58am
Someone call the zoo!
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Feb 26 2026 03:16pm
I think blood boil deserves a look at tier ratings for minions of its own, and grotesques deserves a second look
Unless I'm mistaken, when vile mothers spawn their vile children in a terror zone, those vile children are gaining the game's terror zone affix which is a funky interaction I didn't expect
they still don't get the bonus %ed/damage/etc of the bind demon skill or carry any affixes from the mother, but you can mouse over them in town and even if you leave that area, they have the terror zone HP bar display and its affix. So you could have 5 cursed vile children. Although a bit redundant, and none of the affixes matter much. Still a cute interaction

I really do see losing a demon as a real concern for blood boil and it would favor the tankiest possible demon over one that is higher DPS. After hundreds of games I finally lost a spearwoman while she was amped and poisoned to a pack of urdars, not even too incautious on blood boiling her too low but they have crushing blow and stun to disable her regen + lifesteal and ganked her. She was spawned from a normal tz not a unique, so perhaps half hp.
Hephasto is kind of a mixed option here. He does not regenerate. That's okay for echoing strikes / fire / magic builds, because his HP is so astronomical he'll never die. But for blood boil it means he won't regen back as you're boiling away too aggressively. Most monsters have 1.22% per second regen, urdars have 2.44%. Right now I'm trial running that grotesque with conviction + cursed and I think one nice thing is its really low on the 'fuck around' index for the AI. It does summon its 5 wyrms, but it doesn't waste too much time on it because they teleport back to you when offscreen so they don't resummon that often, and as long as 5 are out the mother does nothing but melee attack

Venom lords from furnace I don't think would be too good, their AI is just too annoying. They won't run away like ranged mobs, but they do stop running up to targets to channel inferno and thus don't get in range for blood boil on their own AND waste time not melee attacking. Spearwoman from matron's den might still be the #1, but that is not easy to get. They have 2x the hp of an urdar and 1/2 the regen so they should regenerate the same amount overall with 2x the base life, granted less of a % regenerated. But an urdar with stone skin + cursed that rolls the right aura (conviction for my non-infinity build) would be ideal, since the physical immunity would keep it alive at low HP more often than the regen
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Feb 26 2026 03:41pm
I guess if someone was really demented they could make a tier list GRID for the best demon for each archetype

Pure summoner, blood boil, echoing strikes, fire warlock, magic warlock
pretty sure demon imp is in bottom 1-2 for every build though lmao
>teleports around, avoids enemies, deals 0 damage, has low hp
succubi uniquely bad for overwriting with their defense curse
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Feb 26 2026 04:23pm
I think blood boil deserves a look at tier ratings for minions of its own, and grotesques deserves a second look
Unless I'm mistaken, when vile mothers spawn their vile children in a terror zone, those vile children are gaining the game's terror zone affix which is a funky interaction I didn't expect
they still don't get the bonus %ed/damage/etc of the bind demon skill or carry any affixes from the mother, but you can mouse over them in town and even if you leave that area, they have the terror zone HP bar display and its affix. So you could have 5 cursed vile children. Although a bit redundant, and none of the affixes matter much. Still a cute interaction

I really do see losing a demon as a real concern for blood boil and it would favor the tankiest possible demon over one that is higher DPS. After hundreds of games I finally lost a spearwoman while she was amped and poisoned to a pack of urdars, not even too incautious on blood boiling her too low but they have crushing blow and stun to disable her regen + lifesteal and ganked her. She was spawned from a normal tz not a unique, so perhaps half hp.
Hephasto is kind of a mixed option here. He does not regenerate. That's okay for echoing strikes / fire / magic builds, because his HP is so astronomical he'll never die. But for blood boil it means he won't regen back as you're boiling away too aggressively. Most monsters have 1.22% per second regen, urdars have 2.44%. Right now I'm trial running that grotesque with conviction + cursed and I think one nice thing is its really low on the 'fuck around' index for the AI. It does summon its 5 wyrms, but it doesn't waste too much time on it because they teleport back to you when offscreen so they don't resummon that often, and as long as 5 are out the mother does nothing but melee attack

Venom lords from furnace I don't think would be too good, their AI is just too annoying. They won't run away like ranged mobs, but they do stop running up to targets to channel inferno and thus don't get in range for blood boil on their own AND waste time not melee attacking. Spearwoman from matron's den might still be the #1, but that is not easy to get. They have 2x the hp of an urdar and 1/2 the regen so they should regenerate the same amount overall with 2x the base life, granted less of a % regenerated. But an urdar with stone skin + cursed that rolls the right aura (conviction for my non-infinity build) would be ideal, since the physical immunity would keep it alive at low HP more often than the regen


Do vile children carry over between games? I guess terror zone affix doesn’t include aura enchanted so that’s bummer.
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