in what world is a handful of data points entered into a spreadsheet and qol features that we should get for free worth $20? This DLC was obviously bad value proposition and we called it out at launch
Crimson desert had more content and QoL added for free in a week of patches than the whole of RotW combined
$20 gets you the entire game of Silksong and most indies in general are at that price point
$20 got you lord of destruction
All rotw had was a warlock model, not even fully animated because they cheated having to animate weapons. And a few particle effects / buff overlays. That's all the actual new content they made. The skills recycle existing assets for demons, fire effects, minions, etc.
when they made LoD, they added a whole new act with its own tilesets, long list of monsters with new animations, new abilities, new missiles/particles/buffs, new NPCs, new doodads, new atmospheric effects, an entire new orchestrated soundtrack and all kinds of new systems and itemization. They created dozens of new levels, boss fights, a half dozen quests with multiple steps, and they animated multiple new cinematics.
Again, rotw gave us no real content and just QoL that should have been drip fed to everyone who bought D2r for full price, because that's expected maintenance for a game's life cycle. Instead they held back stuff like chronicle
I login, open stash like its a refrigerator, logout