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d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > Java Vs Java Armor Bis
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Apr 28 2026 09:05am
excellent breakdown, let me just fix that second line

Mobility: Show your opponent how tough you are by using 20% Faster Run/Walk instead of 45%. Slow-mo walk is the best intimidation method.


The best part of that 20% is it's actually only adding a flat 10% due to the sacred armor base.

Playing slower is way better. I don't wanna miss shacko and pul rune drops and I don't want to use the loot filter, because it feels like cheating (just like cheating teleport. Only sorceress can teleport!)
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Apr 28 2026 09:13am
The best part of that 20% is it's actually only adding a flat 10% due to the sacred armor base.

Playing slower is way better. I don't wanna miss shacko and pul rune drops and I don't want to use the loot filter, because it feels like cheating (just like cheating teleport. Only sorceress can teleport!)


My heart beats like crazy when a pul rune drops, adrenaline rushes comparable to skydiving
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Apr 28 2026 09:18am
You're a smart gamer. Tyraels is obviously better than enigma. Who needs a stupid "teleport" button? Like who even uses something like that?

Reasons why tyraels > worthless enigma teleporting baby armor

The Flex Factor: It is the rarest item in the game; Enigma is common.
Mobility: 20% Faster Run/Walk is smoother for Javazons than clunky, slow-casting Teleport.
Rest in Peace: Slain monsters cannot be resurrected or used for Corpse Explosion.
Zero Requirements: -100% Requirements means you can dump every stat point into Vitality or Dexterity.
Indestructible: It never needs to be repaired, saving gold and maintenance time.
Damage to Demons: Provides up to +100% damage against most bosses and elite packs.
All Resistances: Offers up to +30 All Res, which Enigma completely lacks.
Cannot Be Frozen: Frees up your ring or socket slots by providing mandatory freeze immunity.
High Defense: Provides massive physical protection with the movement speed penalty of heavy armor, which helps you play slower and smarter.
Aesthetics: You get the unique, glowing Sacred Armor look instead of generic pajamas.


One of the most gg-est takes on this matter. 👍
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Apr 28 2026 09:34am
Used to have Cs vs Cs zon ranked duels on LOD

Best armor was 100 life 4 sock with combo of facets and 15ias/30light res jewels - depending on rest of gear to hit ias

Mainly looking to max out life and damage while hitting max ias bp for cs

It was similar to gm melee but involved some light fury


I’d add 86fhr is also a must unless you go without passives but then the odds of missing a fury/cstrike hit are zero.
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Apr 28 2026 09:42am
I’d add 86fhr is also a must unless you go without passives but then the odds of missing a fury/cstrike hit are zero.


It’s the other way around
D/A/E animation is based on Eias (fana, BoS, MotB, HF, slow, chill), not FHR.
So “if you go without passives” then FHR is suddenly much more relevant.
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Apr 28 2026 09:47am
One of the most gg-est takes on this matter. 👍


Glad the Amazon king could appreciate my genius post and could verify its authenticity.

Nothing better than a pvm armor in a pvp match, because sometimes you get bored in the middle of the java vs java duel and want to go mf a little instead. Tyraels safely gives you this luxury.
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Apr 28 2026 09:50am
Glad the Amazon king could appreciate my genius post and could verify its authenticity.

Nothing better than a pvm armor in a pvp match, because sometimes you get bored in the middle of the java vs java duel and want to go mf a little instead. Tyraels safely gives you this luxury.


Yeah the opponent would be blinded by the most godliest chest in the game and misclick resourceful.

A new meta of click and hold mastery.

We are just not worthy of this strat
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Apr 28 2026 10:06am
It’s the other way around
D/A/E animation is based on Eias (fana, BoS, MotB, HF, slow, chill), not FHR.
So “if you go without passives” then FHR is suddenly much more relevant.


Indeed but it is relevant for d/a/e because if you fall into fhr then dae animation or vice versa you will certainly get multiple hits without doing any dmg to the opponent. This is verified.
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