sorc is not warlock,try again.
Teleport is teleport, try again.
Ultra slow runs with ~14-20% extra mf, or ultra fast clear speed with already too much mf... mmmh though choice
Your overall clear speed is at least 50% based on mobility, if not more.
On a decent dmg echo warlock, it takes 2-3x more time to travel between each pack (without tele) than to actually clear that pack. And that's without including all the time spent to reach your destination, those dead ends you meet that force you to go back long distances and walk around walls and doors.
Still not certain if trolling or if you started playing d2 for the first time a few minutes ago.
The average IQ person who just started playing D2 needs at least a day or 2 to understand how incredibly OP enigma is.
You can't realize this without taking a step back and having a real look at the situation, else you're just brainlessly doing some PewPew and then letting your brain Derp as you walk to your next PewPew.
You'll get there.
Once you understand the basics, you can then try to learn more about mf, its diminishing returns, the overall potential profitability of drops, how 1% clear speed is 10x better than +1000% mf.
But we're not talking about some +1% clear speed here... we're looking at a minimum of 100% faster runs, if not 200%.
You can't call something without tele a build. It's called struggling.
Anything without tele is just grinding the game with 1 main goal: get tele ASAP.