doesn't seem so when teleporting at 125 fcr. Lister was able to hit and 1 shot enemies when I held tele down, Urdars were not fast enough to do so.
well you got me interested enough to test it, but results are a bit mixed
Ya know I might be thinking back to our threads about summon grizzly attack speed to make me figure out what's going on here, and maybe there's some potential to exploit
In my testing, lister and an urdar had very similar DPS and killed a barricaded tower in almost exact same time, but the lister was attacking significantly faster, but sometimes paused for an entire attack cycle, while the urdar did nothing but attack nonstop
It was clearly much faster attacking for lister, he did about 20 attacks in the span an urdar did 18, but that includes 4 times he paused and sat afk for a cycle. Which would be about 24 attacks if he had done them all, about 33% faster
Its pretty obvious when you fight minions in throne that their AI does just randomly sit still without attacking you at random, and lister inherits that, so yeah his unreliability hampers his usefulness. But he clearly attacked faster than should be possible with a 15 frame AI delay- 24 attacks+pauses in ~17 seconds.
Now what I remember from the shaman threads is- the 15 frame AI delay only actually applied after a unit
used an ability. The grizzly would appear to have a series of fast attacks, then knockback the enemy and pause for a moment. And the number of fast attacks were random. This was because it had a 50% chance to use bearsmite, and the 15 frame ai delay only applied after bearsmite. But even from that, its unclear why lister is pausing so long compared to the urdar attack speed. The urdar matches the expected aspd, about 18 attacks in ~17 seconds at 24 fpa. But if lister was getting away with attacks without AI delay and some with it, he'd just be attacking faster overall, rather it appears his random pauses are baked into his AI, probably some kind of RNG roll for resting for a cycle. That, or his AI is giving him a super long extra AI delay more than 15 frames every time he randomly uses smite, which is also a possibility to explain it, and would make sense if smite was only ~25% chance on him.
Afaik nobody has ever deconstructed the AI routines in Diablo II and actually explained how they work. We can figure it has a list of actions with probabilities, sums them and rolls a random number, because someone bothered to explain merc AI and that's how it works- but each function, we don't know
That said, lister DID regenerate once I brought him to a new game, so yeah it must be pulling from his base stats and not the superunique disabling it, though that's still half the regen of an urdar
Now what might make this more interesting, is if we test demons to see if any can just use nothing but normal attacks with no AI delay between them, because that could attack much faster than either and probably faster than a spearwoman, who presumably needs that 15 frame delay after each usage of jab or power strike, but not normal attack