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Jan 22 2022 06:15am
Quote (Goomshill @ 22 Jan 2022 13:07)
After looking at numbers I'm hopeful the leap and leap attack numbers either dont reduce the minimum 15 frame interval or maybe make it 12-13 frames. Right now its 6 frames foreswing, 6+ frames in air, 3 frames landing animation. Might not wreck pvp if its 13 frames

holy fire auradins WILL wreck pvp, however

I will nk every holy fire pala without losing hp. There is no ele build that can wreck pvp, deal with it
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Jan 22 2022 06:30am
Quote (kenjiboy @ 22 Jan 2022 13:00)
I think spear is around 14% stronger, while spirit is around 33% stronger


that would mean ~7200 spear and ~8000 spirit at white wand 125fcr/86fhr setup given ur numbers correct 14/33%. Its stronk, but only +1000 spear and +2000 spirit damage. went from OP to OP+ but yeah not as strong as I feared (strictly from a pvp perspective).
well, i guess spirit is very very strong haha.

I guess you could have 6300 spear and 7000 spirit with 20 less points spent into bone and put it into poison to have no weakness of any kind in the Moor (hint: es sorc is necros only hard counter)

This post was edited by SpAz. on Jan 22 2022 06:33am
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Jan 22 2022 06:48am
Quote (SpAz. @ Jan 22 2022 09:30am)
that would mean ~7200 spear and ~8000 spirit at white wand 125fcr/86fhr setup given ur numbers correct 14/33%. Its stronk, but only +1000 spear and +2000 spirit damage. went from OP to OP+ but yeah not as strong as I feared (strictly from a pvp perspective).
well, i guess spirit is very very strong haha.

I guess you could have 6300 spear and 7000 spirit with 20 less points spent into bone and put it into poison to have no weakness of any kind in the Moor (hint: es sorc is necros only hard counter)


Spears will be slightly lower, around 700-800 and spirit around 1.5-1.7k~. But this will 100% open for hybrids nova/bone necros without losing alot damage
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Jan 22 2022 06:52am
Quote (SpAz. @ Jan 22 2022 01:30pm)
that would mean ~7200 spear and ~8000 spirit at white wand 125fcr/86fhr setup given ur numbers correct 14/33%. Its stronk, but only +1000 spear and +2000 spirit damage. went from OP to OP+ but yeah not as strong as I feared (strictly from a pvp perspective).
well, i guess spirit is very very strong haha.

I guess you could have 6300 spear and 7000 spirit with 20 less points spent into bone and put it into poison to have no weakness of any kind in the Moor (hint: es sorc is necros only hard counter)

Something doesn't add up. You get extra 80ed on spear. So previously, 4*20*7= 560ed, around 6k dmg in most dmging setup. 6k/6.6 = 909 base dmg. Now,
909* 7.4 = 6726. (6726/6000 -1)*100%= 12.11% increase.
Bone Spirit is another story: from 4*20*6 = 480ed, with the 8ed per point 640ed now. So in total, (7.4/5.8-1)*100%= 27.58% increase. Now, THAT's significant.

This post was edited by babun1024 on Jan 22 2022 06:54am
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Jan 22 2022 06:55am
Quote (Motorbreath @ 22 Jan 2022 06:41)
they missedd the chance to make FoH viable for PvM by allowing all the holy bolts to damage ANY mob, not just undead


Its like this on pathofdiablo and foh build is op af. Its like hammerdin on steroids. So please no :-)
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Jan 22 2022 07:26am
I just hoped they would let us summon all animals with the druid but I think they skipped that. No currency tab also. Hmmm
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Jan 22 2022 07:26am
Quote (Feitan04 @ Jan 22 2022 05:26am)
I just hoped they would let us summon all animals with the druid but I think they skipped that. No currency tab also. Hmmm


currency tab :rofl:
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Jan 22 2022 07:38am
Quote (kenjiboy @ 22 Jan 2022 13:48)
Spears will be slightly lower, around 700-800 and spirit around 1.5-1.7k~. But this will 100% open for hybrids nova/bone necros without losing alot damage


e

but yeah poison nova hard points do look like a viable spec now with spear/spirit dmg already being "high enough".
Quote (babun1024 @ 22 Jan 2022 13:52)
Something doesn't add up. You get extra 80ed on spear. So previously, 4*20*7= 560ed, around 6k dmg in most dmging setup. 6k/6.6 = 909 base dmg. Now,
909* 7.4 = 6726. (6726/6000 -1)*100%= 12.11% increase.
Bone Spirit is another story: from 4*20*6 = 480ed, with the 8ed per point 640ed now. So in total, (7.4/5.8-1)*100%= 27.58% increase. Now, THAT's significant.

nvm dumbdumb this weekend you were right but had wrong baseline dmg from the white setup

White wand 8/6 125fcr/86fhr meta build damage pre/post

Spear old dmg / new dmg after buff
6300 / 7063 (12,1%)

Spirit old dmg / new dmg after buff
5900 / 7527 (27,5%)

This post was edited by SpAz. on Jan 22 2022 07:47am
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Jan 22 2022 07:49am
ah yes we needed more reason for necs to teleport to cold plains and back doing IBS trains off my minimap
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Jan 22 2022 08:05am
No one is talking about Plague rune word in a sword that has ctc LR for breaking immunes? All we need is for them to add ability for act 5 merc to cast BO, adjust the ctc on the sword to like 40% and we will have viable competition for act 2 infinity mercs. This is a step in the right direction

Also, I can see myself rocking obsession staff on a sorc.. it’s not OPTIMAL but it’s certainly viable for end game and a end game sorc wielding a 2h weapon is pretty clean

Also even if you lose the 10% fcr going from hoto/spirit, you gain more damage. Which means you can create stronger “nuke builds” that don’t rely on spamming, such as meteor, blizzard, hydra

This post was edited by Neekz on Jan 22 2022 08:11am
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