This whole thread I can't tell if it's the best troll or not and unfortunately hard to disprove since I console play now. I've been around Diablo 2 long time, talked often with alot of the people who were known for 'discovering' shit back in the day so an overflow makes sense but it also doesn't.
Based off what's ive read 2 things have been said
Supposedly the TP does damage, and because it's a skill it must be in the skills.txt mpq file(or whatever they use now for d2r since all the data is in the actual executable). But that makes no sense unless someone fat fingered it and put damage on it, which would need range too.
Then also I saw a post where it just fills the tiles and thats why the mobs die. That doesn't make sense either because if the TP did that there is no reason Baals minions would spawn at all based off the videos i saw You'd literally be buffer overflowing the tiles, there wouldn't be room for them to spawn.
Anyways again, great troll if so, but i unfortunately only play on console now so I unfortunately can't easily disprove.
There were a lot of posts speculating about it early on in this thread and somewhere in the middle is when people got on the discord and actually tested and went through the code looking for wtf was happening
We thought it was something based on failing to spawn because of collision being filled up- the logical conclusion because it clearly only applied in a 'circular aoe' centered on the TP- but nope its an overloaded collision detection call that is causing the rest of the lines its in to fail to execute when the stack is supposed to return to it from inside the function, and that causes memory belonging to enemies to be bitshifted a few bits at a time, that function is called multiple times and eventually everything is moved over 20 bits. An hp value of 573710 in binary becomes 0, so the monsters die. And we still have no idea how the memory corruption is affecting the rest of the monster stats but its clearly messing with treasure class / drops.
This post was edited by Goomshill on Mar 14 2026 06:35am