what was 1 QoL that stood out to you?
I played a bit of d3, and nothing really stood out to me as an outstanding QoL
I realize not all of this is QoL
Armor recolors/transmog for pve so you weren’t in a clown suit (or could be in a clown suit)
the single stat reroll lady was a babe
Auto gold/material pickup pets
Kanais was interesting but idk how it’d fit in d2 without lego effects
Came after I’d finished selling my soul so didn’t get to use for the first several thousand hours but the loadout system was hot af the few seasons I came back to do SSF
SSF
Leaderboards gave that shitass game more oomph than it should have had
Actual clans
Lego gems were cool
Better chat/lobbies
Adventure mode instead of campaign
Randomized farming areas via rifts
GRs were a fun way to flex/actually push your build to its limits. Who gives a shit about an extra -2 to enemy magic resistance when you’re already decimating p8. The (at one point) functionally infinite difficulties are the only reason I played as much as I did. When gr fishing that -2 equivalent could be the difference in whether or not you made a clear
Torn on the paragon system tbhbbq, I liked the SSF hard caps on the bonuses which brought it back to being build based but it let you keep the raw number to show everyone how much of a
losergreat player you were
Probably other stuff, switched back to d2 the second resurrected came out
This post was edited by dubstepmammoth on May 19 2026 11:55am