Wow that's crazy, so within each slow category it's additive and between slow categories it's multiplicative, and with those numbers, the max amount of slow is...
(.5)(.5)(.5)(.28)=.035
Meaning, you can reduce a monster to 3.5% of its original speed. So, 1/29th of it's normal speed. Nutsssss
there is a cap as in how slow players can move iirc, cant remember exactly what it is but should be on amazon basin
Yeah it's capped.
minimum EIAS = -85%
minimum EFRW = -75%
Most mobs have base 0% in both, unless affected by fana/vigor/frenzy, in which case having more than 85/75% combined slows is still effective to counter their bonus.
This post was edited by SinsOfTheSun on May 5 2026 08:34pm