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Mar 25 2025 07:39am
agreed

coh, jmod, eschuta


Your amount of fgs tells me you are definitely right!
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Mar 25 2025 08:10pm
Oh but it is very true, trust me.
Don't get fooled by all those mf% curve charts you see out there.

Whenever you play a density destroyer like a nova sorc, you end up killing mostly regular mobs.
They'd normally drop almost exclusively white items. (which is great)
Add anywhere between 150 to 800+ mf and suddenly all those potential good bases are trash blue not worth id'ing.
Regular mobs just practically won't drop anything else than trash as soon as you try to pump your mf.

15% sup eth or non-eth armors / helms / weapons for all the RWs
45@ auric shields
mosaic bases, all staffmodable bases
The list is very long and it's extremely more probable that any of those items, part of a much longer list than the trash blue, are in the end worth something.

Champs/unique will never drop white bases.
They're in the right spot, around 100mf, to drop the most potentially valuables : rares
You'd prefer your gg rare ring to be instead a cathan/angelic or a nagel/manald? No lol
99% of sets/unique are charsi food.
The rest is some very common gear that people want early ladder, but those commonly wanted sets/uniques drop in value extremely fast.
The rares grow in value as the pvp community is looking for the juicy stuff.

Mf is for week 1 of ladder reset.
Then?...
You make profit by a mix of these 2 things :
killing a fucking lot of stuff fast (which no high mf build can do)
knowing what are the potential good drops among all the trash (which most people are completely unaware of)

When you stay in the 0 to 150% range, you end up with more items worth picking up and a higher average resell value per item picked up (and I'm not even talking about the increased clear speed that should naturally come with it)

The premise of what youre saying is plausible but it's not precise enough for me to respect the theorycraft. If low mf is "good" well then how low should it be? 30 from infinity? 70 with gheeds? More? What about a flat 0?? The closer the qlvl and mlvl are for any given drop the less likely the item is to be unique/set/magic/rare. Also there must be some kind of sweet spot when slamming big groups of normal mobs and unique/champion monsters to maximize rare drops without massively negatively impacting normal drops.

Anyways I think it'd be interesting to see some actual hard data beyond this thread https://www.reddit.com/r/diablo2/comments/13u4tqv/how_does_magic_find_actually_work_an_advanced/ which is really great work but I dont think he takes it far enough.

Edit: I'd even be willing to bet that a 'perfect' MF build would include parking your char at a specific level to target specific mlvl in tz's and dying to feed away gained xp during runs. Ah well it's complicated enough without considering that lol.

This post was edited by BrianPeppers on Mar 25 2025 08:15pm
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Posts: 8,720
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Mar 25 2025 10:10pm
The premise of what youre saying is plausible but it's not precise enough for me to respect the theorycraft. If low mf is "good" well then how low should it be? 30 from infinity? 70 with gheeds? More? What about a flat 0?? The closer the qlvl and mlvl are for any given drop the less likely the item is to be unique/set/magic/rare. Also there must be some kind of sweet spot when slamming big groups of normal mobs and unique/champion monsters to maximize rare drops without massively negatively impacting normal drops.

Anyways I think it'd be interesting to see some actual hard data beyond this thread https://www.reddit.com/r/diablo2/comments/13u4tqv/how_does_magic_find_actually_work_an_advanced/ which is really great work but I dont think he takes it far enough.


There are many studies, like the one you posted, that report the relation between MF% and quality level of items dropped.
The problem about those studies is that they do not include the single most important factor : what is valuable
They show results as if uniques > sets > rares > magics > whites
And they show these results without looking at the fact that for most item base, their related unique/set will never have any value, while if they were either rare/magic/white they could have had value.

Now, just look at this graph shown in the link you posted...



This is true for andy and duriel that are now permanently quest bugged in D2R.
What's more valuable?
A potential gg rare ring/amy?
Or increased chances with each % mf to transform this rare into something suddenly almost garanteed to be a useless magic or cathan or manald or whatever charsi food (because yes, that's what you're most likely gonna get)

Now, if you look at other bosses and super uniques, the graph is gonna feel like more mf is more profitable when farming those... only if you don't understand the facts behind it.
Here are the odds of what you'll get in hell / TZs :

Normal Items: 67.84870452%
Exceptional/Elite Items: 20.29650961% (of which ~2/3 are exceptional)
Class Specific Items: 11.85478587%

Understand this.
There are no normal/exceptional items rolled as set/unique that are valuable, except for a very few exceptions that we can name since the list is extremely short :
magefist, chancies, goldwrap, vipermagi, waterwalk, wartrav, gores, Soe, Tgods, suicide branch.
That's it... and let's be honest, those items are only worth picking up early ladder and are soon 5fgs items that most people just skip as the market gets saturated.

11.85% are class specific items?
You're almost guaranteed that a white base would have been better.
There are many unique/sets versions of class specific items, but among them the only good ones are :
titan, tstroke, arreat, DF, ravenlore, Hoz
Again... that's it.
Among the very long list of class specific items, just for a minor chance to find one of the above with increased mf%, you fucked up so many potential great drops.
GG mosaic GT base? Nope, its bartuc's !
GG eth rare claw? Nope, it's Nat's set !
45@ auric shield? Nope, its a trash blue/yellow or a alma negra/dragonscale, sorry
GG pelt? Nope, its aldur !
some super easy to sell socketed sup armor/helm/shield/weapon? Nope it's still a rainbow of shit !

And everything get's even worse when you look at drops from regular mobs...
Bases are definitely worth way more than magics.
In fact, the only very few magic items that can be valuable have chances so low that's it's not recommended to lose time picking them up and id'ing them.
The blue items you see on the market are either a lucky shot while gambling, but most likely shopped by bots.
No matter how high you push your mf%, regular mobs will most likely just convert bases to magics.
And unless you're exclusively elite/boss sniping, regular mobs are still the main portion of your drops when density destroying (which is the most profitable way to mf).

What's left?...
hrs -> not affected by mf
igg -> not affected by mf
crafting supplies -> not affected by mf
keys/organs -> not affected by mf
charms -> as soon as everyone got their sunders, you really better get a chance at any of the many potential gg magic charms rather than to get another fucking -82% pOiSoN sUnDeR

MF is a scam.
At least, as soon as the ladder season is 1+ week old.
And it's always a scam in NL as the only things still worth something are gfg rare/craft for the pvp community.
I repeat...
MF is a scam.
It's not "rng"...
Just learn what to pick up instead of thinking that you should be trying to spot gold/green colors on your screen lol

Edit: I'd even be willing to bet that a 'perfect' MF build would include parking your char at a specific level to target specific mlvl in tz's and dying to feed away gained xp during runs. Ah well it's complicated enough without considering that lol.


Oh trust me, you'd lose your own bet.
It's a known fact that, yes, you can indeed have better odds at finding very specific items / affixes by target farming specific area levels.
But it's also a known fact that you greatly reduce your potential profit, due to the smaller and smaller quantity of potentially valuable items you restrict yourself to.
I know quite a bit on the subject, I'm a stubborn nerd who likes to find very specific items that way (see my guide in my sig!)
But I also know how bad it is, in terms of profit, to do so... and I still do it cuz I'm done playing the jsp game since long ago :p

This post was edited by SinsOfTheSun on Mar 25 2025 10:18pm
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Posts: 83,777
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Mar 26 2025 02:13am
There are many studies, like the one you posted, that report the relation between MF% and quality level of items dropped.
The problem about those studies is that they do not include the single most important factor : what is valuable
They show results as if uniques > sets > rares > magics > whites
And they show these results without looking at the fact that for most item base, their related unique/set will never have any value, while if they were either rare/magic/white they could have had value.

Now, just look at this graph shown in the link you posted...

https://i.imgur.com/hdzAkV8.png

This is true for andy and duriel that are now permanently quest bugged in D2R.
What's more valuable?
A potential gg rare ring/amy?
Or increased chances with each % mf to transform this rare into something suddenly almost garanteed to be a useless magic or cathan or manald or whatever charsi food (because yes, that's what you're most likely gonna get)

Now, if you look at other bosses and super uniques, the graph is gonna feel like more mf is more profitable when farming those... only if you don't understand the facts behind it.
Here are the odds of what you'll get in hell / TZs :

Normal Items: 67.84870452%
Exceptional/Elite Items: 20.29650961% (of which ~2/3 are exceptional)
Class Specific Items: 11.85478587%

Understand this.
There are no normal/exceptional items rolled as set/unique that are valuable, except for a very few exceptions that we can name since the list is extremely short :
magefist, chancies, goldwrap, vipermagi, waterwalk, wartrav, gores, Soe, Tgods, suicide branch.
That's it... and let's be honest, those items are only worth picking up early ladder and are soon 5fgs items that most people just skip as the market gets saturated.

11.85% are class specific items?
You're almost guaranteed that a white base would have been better.
There are many unique/sets versions of class specific items, but among them the only good ones are :
titan, tstroke, arreat, DF, ravenlore, Hoz
Again... that's it.
Among the very long list of class specific items, just for a minor chance to find one of the above with increased mf%, you fucked up so many potential great drops.
GG mosaic GT base? Nope, its bartuc's !
GG eth rare claw? Nope, it's Nat's set !
45@ auric shield? Nope, its a trash blue/yellow or a alma negra/dragonscale, sorry
GG pelt? Nope, its aldur !
some super easy to sell socketed sup armor/helm/shield/weapon? Nope it's still a rainbow of shit !

And everything get's even worse when you look at drops from regular mobs...
Bases are definitely worth way more than magics.
In fact, the only very few magic items that can be valuable have chances so low that's it's not recommended to lose time picking them up and id'ing them.
The blue items you see on the market are either a lucky shot while gambling, but most likely shopped by bots.
No matter how high you push your mf%, regular mobs will most likely just convert bases to magics.
And unless you're exclusively elite/boss sniping, regular mobs are still the main portion of your drops when density destroying (which is the most profitable way to mf).

What's left?...
hrs -> not affected by mf
igg -> not affected by mf
crafting supplies -> not affected by mf
keys/organs -> not affected by mf
charms -> as soon as everyone got their sunders, you really better get a chance at any of the many potential gg magic charms rather than to get another fucking -82% pOiSoN sUnDeR

MF is a scam.
At least, as soon as the ladder season is 1+ week old.
And it's always a scam in NL as the only things still worth something are gfg rare/craft for the pvp community.
I repeat...
MF is a scam.
It's not "rng"...
Just learn what to pick up instead of thinking that you should be trying to spot gold/green colors on your screen lol



Oh trust me, you'd lose your own bet.
It's a known fact that, yes, you can indeed have better odds at finding very specific items / affixes by target farming specific area levels.
But it's also a known fact that you greatly reduce your potential profit, due to the smaller and smaller quantity of potentially valuable items you restrict yourself to.
I know quite a bit on the subject, I'm a stubborn nerd who likes to find very specific items that way (see my guide in my sig!)
But I also know how bad it is, in terms of profit, to do so... and I still do it cuz I'm done playing the jsp game since long ago :p


Thank you for the lecture and the +1

Oops wrong thread

This post was edited by Lazybumi on Mar 26 2025 02:13am
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Mar 26 2025 02:35am
Thank you for the lecture and the +1


+1 masterclass when?

+1 ted talk when?
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Mar 26 2025 04:43am
Your amount of fgs tells me you are definitely right!


his amount of fg tells me ...acutally nothing
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Mar 26 2025 07:49am
his amount of fg tells me ...acutally nothing


Guess you just don’t know how to assess someone credibility based on fg amount :bonk:
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Posts: 8,720
Joined: Jun 1 2014
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Mar 26 2025 08:47am
Guess you just don’t know how to assess someone credibility based on fg amount :bonk:


This is the credibility formula :

Current amount of fgs / ∞

And like Bob Marley said :

Quote (BobMarley @ Dec 12 1981)
Money Form gold is numbers and numbers never end. If it takes money forum gold to be happy credible, your search for happiness credibility will never end.


This post was edited by SinsOfTheSun on Mar 26 2025 08:51am
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Joined: Dec 16 2012
Gold: 77.92
Mar 26 2025 08:54am
Looking for Nova Sorc build. I just built a self infinity with an Eth scythe (terrible roll -46 lite res). I’m still missing a griffons. What other gear should I be looking out for? Here’s what I’m wearing:
Infinity
Shako
Maras
Dwarf star ring
Random other ring
Arachnids
Trang gloves
Random boots
CTA
No shield for swap
Torch
Anni
Random charms

Merc
Eth fort
Eth CV insight
Random helmet

Also is +1 light skill charms make a big difference in damage? Should I prioritize that over griffons or griffons first?

I also have a 4/5 life facet. Was planning on putting that in my griffons


Eshuta/coh/jmod
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Mar 26 2025 11:02am
i looked for 3 pages before i saw the first coh jmod chutas comment

this is a sign jsp is dying
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