Quote (BannedAids @ Feb 3 2022 01:38pm)
IAS reverted
The previous logic for shapeshifting attack speed has been restored. The new logic remains in place, and whichever resulting calculation is faster is the one that will be used in an attack.
Developer Comments: It was not our intent to nerf Werebear and Werewolf as a result of our changes to attack speed. Our end goal is to allow the player to fully realize the fantasy of a fast Werewolf or a slower but hard-hitting Werebear. We are evaluating what the best solution for this is, but in the meantime, our hope is by utilizing both systems and always choosing the fastest speed calculation, we get the best of both worlds where it is a buff in some situations and a status-quo in others
“Hey we don’t know how This game works. The ias calculation was to hard for us to understand, so we just made a new one. Instead of looking up how it is calculated the last 20 years, we just assumed it was to hard to understand. While we don’t agree that the old way is good, we are adding it back into the game to save face and make it appear we know what we are doing”
- blizzard