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Member
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Dec 15 2021 02:07pm
Quote (Sidgy @ 15 Dec 2021 21:06)
lmao
d2 was well balanced
did you ever played pvp to say such non sense comment ? i guess no
and pvp isnt pub games filled with handicaped players that cannot manage to do a simple namelock its all about tvt fpk exploting bugs being good at positioning ur mouse quick to keep ur locks predicting hits
guys like you got 0 knowledge


If you say so :wacko:
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Dec 15 2021 02:07pm
Nerf hammerdin. T4t.
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Dec 15 2021 02:08pm
Quote (Sidgy @ Dec 15 2021 03:06pm)
lmao
d2 was well balanced
did you ever played pvp to say such non sense comment ? i guess no
and pvp isnt pub games filled with handicaped players that cannot manage to do a simple namelock its all about tvt fpk exploting bugs being good at positioning ur mouse quick to keep ur locks predicting hits
guys like you got 0 knowledge


If pvp is balanced why is there a list of 200 gm rules to follow in pvp?

Plz respond.
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Dec 15 2021 02:08pm
Quote (VickIsSick07 @ Dec 15 2021 09:04pm)
How exactly is pvp balanced now???



AsgardPvP

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GM rules

GM - are certain dueling rules, most popular and fair ones.

These GM rules are made and adjusted specifically for Asgard PvP Realm. If the game has "gm" prefix (e.g."gm duels"), then don't be a jerk and obey them - otherwise, you might be kicked out of the game by one of the moderators. Continuous disobeying might lead to a temp/perm ban.



General rules

The duel starts once everybody said "go" or "g"
Quitting the game results in a loss
In TvT one person is chosen by each team to say "g" for the whole team
Going to another location means a loss (exception - if you accidentally tp'd in town, then immediately came back)
No disappearing off your opponent's map for more than 10 seconds (=defwhoring?)
No overly defensive play (100% teleport off screen as soon as you are on opponent's mini-map)
No avoiding contact with an opponent intentionally with no plans of attacking
Refusal to show gear/inventory results a loss
No naked killing
No mercenaries
No use of Healing, Rejuvenation, Thawing and Antidote potions during and before a duel
No excessive use of houses, walls
No stupid precasts/prebuffs like Cyclone Armor, Fade, Town BO
No casting of traps/missiles before both players say "g"
Oak from Nature/Wisp/HotO is fine, Fade precast from claws is fine, ES from Memory is fine
Enchant from Demon Limb is allowed if it stays in inventory (cube) during the duel
No other charges from items (only ones listed above)
Clay Golem is always allowed (Traps Assassins should use WSM bug to overstack Clay Golems slow)
No Holy Freeze against IAS-based characters and Traps assassin
Maximum Damage Reduced by and Magic Damage Reduced by - 30
Replenish Life is capped at 40
No use of Ethereal items (exception - item is Indestructible, has Zod rune or Self-repair/Replenish quantity)
No Teleport when using Widowmaker
Respecing during the duel is not allowed
No more than 10% slow from items
Maximum one 451 poison damage charm
Ties are null duels


Resistances



If using more than one item granting percent or integer absorb, maximum resistance to any element is 75


Cold resistance:

max 400 total cold resistance + 0% absrob
max 320 total cold resistance + 20% absorb
max 250 total cold resistance + 40% cold absorb



If total cold resistance is more than 300, max cold resistance is 75


Lightning resistance:

80 maximum + 20% absorb
85 maximum + 0% absorb


Fire resistance:

80 maximum + 15% absorb
85 maximum + 0% absorb


Poison Resistance:

90 maximum + 0% PLR
85 maximum + 25% PLR
80 maximum + 75% PLR


Characters


Amazon:

Slow Missiles is banned


Assassin:

Dual-claw assassins: maximum resistance to any element is 80
W/S assassins: maximum resistance to any element is 85
Dual-claw assassins: only one item granting absorb is allowed


Necromancer:



Bone Wall is banned
Bone prison is allowed vs characters that have Teleport (only in 1v1)
Iron Maiden and Life Tap are banned
Amplify is allowed in TvT, Lower Resist is allowed only in 1v1, others are banned
Fire resistance: 85 maximum + 15% sorb or 90 maximum + 0% sorb


Paladin:

No use of Mediation if Prayer has more than one base point
Holy bolt is banned


Sorceress:

Can't use mana potions if using ES
Can't have %absorb or + max resistance if using ES
Replenish Life is capped at 27 if using ES
%DR is capped at 31 if using ES
Memory runeword can be used as a prebuff
Cold Sorceresses may use Doom runeword


Items



Dracul's Grasp (only for Smiter, but not in SvS)
Exile runeword (only for Smiter, but not in SvS)
Last Wish (really?^)
Doom runeword (Only Cold Sorceress)


Skills



Life Tap
Iron Maiden
Bone Wall
Slow Missiles


LLD rules (30 lvl)



Duels take place on Nightmare difficulty



The duel starts once everybody said "go" or "g"
Quoting the game results in a loss
Going to another location means a loss (exception - if you accidentally tp'd in town, then immediately came back)
No disappearing off your opponent's map for more than 10 seconds (=defwhoring?)
Refusal to show gear/inventory results a loss
No naked killing
No mercenaries
No use of Healing, Rejuvenation, Thawing and Antidote potions during and before a duel
No excessive use of houses, walls
No precasts
Replenish Life is capped at 20
No use of Ethereal items (exception - item is Indestructible or Self-repair/Replenish quantity)
Respecing during the duel is not allowed


Resistances


Cold resistance:

max 165 total cold resistance


Lightning resistance:

75 maximum


Fire resistance:

75 maximum
Necromancer, Barbarian, Druid: 85 maximum


Poison Resistance:

75 maximum + 50% PLR

Skills



Bone wall (no spam, maximum one at one game screen)
Bone prison


Поделиться







You have to make up a list of 200 rules NOW to balance pvp. How is pvp balanced?


are you brain damaged ?
gm rules has been for like 20 years here and always worked.
if you cry about ur zealot being trash against an hammerdin that the game
there allready enought builds that make the game a LEGEND and that why d2 did last that long its all about pvp
fun part is ppl that complain about gm rules has never been dueling lmao
Member
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Dec 15 2021 02:09pm
they are walking a fine line but I am a little excited for some reason

i do want to see the other mercs useful ive always wanted to use one but they were never half as good as the act 2 one.

new runewords can be nice. would be cool to see cham and zod used a little more. always depressed when the only hr i find is cham.

messing with the skills is my biggest worry. can be nice to see some useless skills useful but very difficult to do without messing it up
Member
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Joined: Aug 20 2008
Gold: 23,750.00
Dec 15 2021 02:10pm
Quote (R0cktaze @ Dec 15 2021 01:03pm)
https://news.blizzard.com/en-us/diablo2/23746135/diablo-ii-resurrected-patch-2-4-highlights-coming-soon?fbclid=IwAR1-jxzy3Ka6yIyeR6xVfW5wchuaQQQRVvcX0U7NQtL47CgDcfRoSmEjlfc

Ladder annoucement
New runeword
Balances changes
Mercenary changes
Upgradable set items
New set items
New horadric cube recipes


FUCK YES CANT WAIT
Member
Posts: 74,612
Joined: Aug 3 2013
Gold: 3,226.11
Dec 15 2021 02:11pm
Quote (VickIsSick07 @ Dec 15 2021 02:08pm)
If pvp is balanced why is there a list of 200 gm rules to follow in pvp?

Plz respond.


because no matter how blizzard "balances" skills, the fact there is Tgods + wisp + Lo or Hotspurs + Vex + 2x Dwarf Star + Nozokaz Relic Amulet, the items in the game is what causes PVP not to be balanced, not the inherent balance of how skills and damage and breakpoints etc. is already setup.
Member
Posts: 2,599
Joined: Oct 2 2008
Gold: 6.00
Dec 15 2021 02:12pm
Quote (KTap @ Dec 15 2021 12:00pm)
I think they more meant getting rid of or lowering some cast delays, like meteor or whatever

I just hope they nerf Hammerdins somehow


They added cast delays and even made them worse in D3..they do not want people to play like they do now. They stated it years ago . Ask Jay Wilson how that went..They also do not care about PvP.
Member
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Joined: Mar 30 2010
Gold: 19,732.28
Dec 15 2021 02:12pm
PogChamp
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Posts: 854
Joined: Jul 23 2021
Gold: 19,310.99
Dec 15 2021 02:13pm
Quote (Overpriced @ Dec 15 2021 02:11pm)
because no matter how blizzard "balances" skills, the fact there is Tgods + wisp + Lo or Hotspurs + Vex + 2x Dwarf Star + Nozokaz Relic Amulet, the items in the game is what causes PVP not to be balanced, not the inherent balance of how skills and damage and breakpoints etc. is already setup.


I see a lot of skills in that list that are banned in gm duels
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