I think there is more going on with their total incompetence at patching this game than just the numbers they listed
Remember, they said they capped blood boil at 50% even though we already figured out it was using 3+2*blvl instead of 3+2*slvl, and thus capped at 43%, and thus they had no idea wtf they were doing.

Based on this brief test, I'd say whatever the fuck they actually did with radius, it either had no impact or no serious impact, and there's no way in hell it lines up with the numbers they listed in any way I could comprehend
I think the most likely scenario is they edited some displayed parameter without actually changing the parameters used by the game logic and their nerf had no impact at all, because they don't know what parameters to change in this game
Now maybe I'm testing this wrong. I used the same single player file on both, and it listed different blood boil values, and the cursed urdar very clearly failed to cast amp anywhere as frequently on PTR. So I have to assume its the PTR patch, unless there's some truly fruity online vs offline difference.
But it looks like its either exactly the same radius or even slightly larger but I imagine that's just the testing error from distance cows were moving between casts / blocking each other