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Mar 15 2026 03:23am
Didnt say I was doing ubers.. baal and ancients for grush. You know ppl do grush service for fg right? BB sucks at this. To be fair though BB is the safest build for PvM, even better than summon nec because of death mark, so it'll shine in HC


you're talking about regular ancients? I mean its not as instantaneous as a boss killing build but even in P8 its not like its a struggle. 500k hp enemies are not out of range like the 2 million hp bosses are.
Ancients especially manageable because a defiler should be giving you +56% damage because he can link them, and they wind up around -97% dr / 23% fr for talic / somewhere around ~-40% fr for the other two depending on random gear they spawn
hitting ~40k hp per blood boil against ancients isn't hard with that setup, and your urdar can hip in another 35-40k per hit, I'd have to look but its around 20k without the swap gear if you're using 7 skillers. And when you're doing ~40k per blood boil, an unload of 20 casts is 800k hp. Ancients are 500k in P8
now I'm a bit curious what kind of setup you were doing because this is what it should look like when I did it in P8 with a cube in inventory / 7 skiller + sunder setup pretty identical to what I have on ladder (cba to find p8 games online right now);




I've done ancients in TZ games just for giggles and because I'm curious if they could draw ire a few times now, I thought you were talking about uber ancients.
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Mar 15 2026 08:15am
Looks like bb is arguably better than echoing for low hp density clearing, comprable for heralds, worse for bosses, worse for ubers, worse for colossal ancients and much more expensive. Not sure if it warrants the ">" tag.
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Mar 15 2026 08:47am
Looks like bb is arguably better than echoing for low hp density clearing, comprable for heralds, worse for bosses, worse for ubers, worse for colossal ancients and much more expensive. Not sure if it warrants the ">" tag.


Well depends how narrow a lens you draw. I'd say its comparable or better for TZ as a whole, because I'd say its faster at sweeping up areas / champions- but its clearly worse for killing the heralds once they spawn. I can kill t5 p8 heralds easily with a few engorges but its often 10-20+ seconds of just spamming away and engorging and spamming again as their HP bar drains- not evaporating them. Its slow and safe. When you're looking at stuff like ubers/ancients its more of a question if it can do it at all, whereas ES can easily clear them near instantly. I think with blood boil you can pretty awkwardly do ubers in P1 by simply taking one town trip or engorging one corpse per kill, you outpace their regen enough not to care, but you can only do about 1/2 to 2/3 of their max HP even with amp/sigil/conviction/soulbind, because if you let a summon get down to <5% of hp they CAN kill it thanks to the poison damage and conviction + elemental everywhere. I mean its not like trying to take a blizz sorc into ubers and being totally unable to kill them, you can do it, but its definitely a bad choice for it.

That's the kind of niche pvm stuff that most people aren't bothering doing at all though
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Mar 15 2026 09:48am
i love my blood boil lock

interesting that urduar is better than heph, where do you hunt for them? durance of hate?
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Mar 15 2026 10:05am
guys, who has the biggest biggest echoing strike? send picture
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Mar 15 2026 10:14am
i love my blood boil lock

interesting that urduar is better than heph, where do you hunt for them? durance of hate?


As I'm digging into the monster stats data files I'm seeing a more mixed picture of which urdars are actually best, I'm thinking tals tomb might be the best version now
Urdars from act 2-4 all have the same stats scaling for their level but different sets of resists/immunities, while guest urdars in act 5 are different, and only appear in frigid highlands and pit of acheron

Act 2 version has 200% base hp, 115% avg damage, 110% attack rating, 4 regen, 55% dr, 0% magic, 0% poison and 50/50/100-140 resists into fire/light/cold in whatever order. Durance is 100 light and 50 cold/fire. Palace is 115 fire and 50 cold/light. Tals tomb is 140 cold and 50 fire/light, the best because cold won't slow them
Act 5 version has 230% base hp, 115% avg damage, 160% attack rating, 3 regen, 75% dr, 0% magic, 0% poison and 33/33/33 fire/cold/light resists, same in both spots even though they are different names/colors.

This is news to me because the amazon basin wiki just listed urdars as a whole class with 4 regen- most monsters only have 2 regen.
Its still an upgrade of 55% vs 75% dr, and some extra hp and big AR even though with conviction its probably 95% cth. But you're getting 33% faster regen if your urdar is from acts 2-4 than from the act 5 guest monster, and that's important for a blood boil build.

Based on this, the best urdar should be a tal's tomb TZ 96 trash mob in a cursed game, converted to unique and given the aura you want. But you could do fine with the durance version immune to light.
The act 5 one is more of a mixed bag. Extra %dr, hp, attack at the cost of losing 25% regen. I didn't realize the regen was lower until now.
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Mar 15 2026 10:20am
This class is so beyond dumb. Every single skill tree is broken.

Eldritch, demon, chaos.. no other characters even compare to how easy it is to mop p8 like a warlock does - if they don’t nerf warlock next season there’s almost zero reason to play any other character aside from preference


Given the chance kids these days will optimize the fun out of anything.
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Mar 15 2026 10:59am
Killing uber ancients is not an issue with blood boil, if you take a few trips to Malah to heal your demons. Not the quickest of course, but not too bad either.

The main problem when I did it was, that they didn't drop a jewel though (not at the edge of the screen). There seems to be an issue with leaving and joining the encounter. I can't tell what exactly is causing it.

This post was edited by watashi on Mar 15 2026 10:59am
Member
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Mar 15 2026 11:04am
Killing uber ancients is not an issue with blood boil, if you take a few trips to Malah to heal your demons. Not the quickest of course, but not too bad either.

The main problem when I did it was, that they didn't drop a jewel though (not at the edge of the screen). There seems to be an issue with leaving and joining the encounter. I can't tell what exactly is causing it.


was it a while ago? They released a hotfix for precisely that issue, albeit for offline games;


HOTFIX 1 - March 10, 2026 - 3.1.1.4
Bug Fixes

Fixed an issue that was causing the player’s Chronicle to reset when identifying unique items dropped from weapon/armor racks. This applies to both online and offline games.
Fixed issue with the Colossal Jewel not dropping after the Uber Ancients fight if a player enters and exits the portal during the fight in offline games.
Various stability updates.
Member
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Mar 15 2026 11:41am
was it a while ago? They released a hotfix for precisely that issue, albeit for offline games;


HOTFIX 1 - March 10, 2026 - 3.1.1.4
Bug Fixes



Unfortunately, it's been after the fix on march 12th.
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