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Mar 3 2026 01:45am
Herald count is per game, you can be in 1 game and stay in it for 12 hours and clear the tz every new one in the same game and itll keep the tier of heralds

It is a 2% chance for a herald to draw per unique/champ enemy killed as far as i am aware


what do you mean by it will keep the tier of heralds the same? as long as youre killing uniques and champs youre good?

i gotta get into player count mechanics im sure thats something too or still base 2

Seems to pop alot in p 8 games

This post was edited by DiabloPVP on Mar 3 2026 01:46am
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Mar 3 2026 01:46am
what do you mean by it will keep the tier of heralds the same? as long as youre killing uniques and champs youre good?


As long as u stay in same game and spawn 5 then every herald for rest of game will be tier 5 terror herald

And p8 is all fun until someone else grabs the sunder haha

This post was edited by Reimagine on Mar 3 2026 01:47am
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Mar 3 2026 01:47am
what do you mean by it will keep the tier of heralds the same? as long as youre killing uniques and champs youre good?


If you theoretically get 5 heralds in the terror zone of the rotating one

And then pop a shard

All heralds will be tier 5 from then on as long as you are in the same game

Doesn't need to be from a shard either, just wait until the next terror zone in the same game to keep herald tiers
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Mar 3 2026 01:48am
As long as u stay in same game and spawn 5 then every herald for rest of game will be tier 5 terror herald


bruhhhhhhhhhh i didnt know this at all ty

im hosting a P 8 game i have so many shards, everyone pops their own act? or some do something else or even a trading game could work
you have suggestions?

This post was edited by DiabloPVP on Mar 3 2026 01:48am
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Mar 3 2026 01:49am
bruhhhhhhhhhh i didnt know this at all ty

im hosting a P 8 game i have so many shards, everyone pops their own act? or some do something else or even a trading game could work
you have suggestions?


Idk I jus do it solo or with friends to make sure if a sunder drops it's not going to be grabbed up by some randy

My best advice is to stay persistent

This post was edited by Reimagine on Mar 3 2026 01:49am
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Mar 3 2026 01:50am
I cleared the whole game from a1 to a5 3 times (every elite group of all the areas including caves and stuff) here's my results:
1: p1: 17 Heralds
2: p3 10 Heralds (got my sunder on the 9th)
3: p3 15 Heralds

It's quite random, sometimes I've had almost 2 full acts with 0 draws.
I've heard there's a 2%chance to draw (I'm guessing from elite monster kill), then 1% chance to spawn. But from my experience that 1% chance to spawn I think it's much higher. Once I draw the Herald, if he doesn't spawn in the area I'm farming, he usually does on the next area almost instantly (eg going from cave lvl 1 to cave lvl 2). It seems to me they spawn where other elite group would be able to spawn but can't say 100% because today I had one spawn where there was no more room fore elite groups so idk.
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Mar 3 2026 01:50am
Idk I jus do it solo or with friends to make sure if a sunder drops it's not going to be grabbed up by some randy

My best advice is to stay persistent


finding ip addresses at that point for an in person beating :) rofllllllll
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Mar 3 2026 01:51am
I cleared the whole game from a1 to a5 3 times (every elite group of all the areas including caves and stuff) here's my results:
1: p1: 17 Heralds
2: p3 10 Heralds (got my sunder on the 9th)
3: p3 15 Heralds

It's quite random, sometimes I've had almost 2 full acts with 0 draws.
I've heard there's a 2%chance to draw (I'm guessing from elite monster kill), then 1% chance to spawn. But from my experience that 1% chance to spawn I think it's much higher. Once I draw the Herald, if he doesn't spawn in the area I'm farming, he usually does on the next area almost instantly (eg going from cave lvl 1 to cave lvl 2). It seems to me they spawn where other elite group would be able to spawn but can't say 100% because today I had one spawn where there was no more room fore elite groups so idk.


This is 1000% correct

I've spawned over 20 in a solo before

It's still about same chance for a griff to drop to drop a sunder after u hit the t5 mark tho lol

This post was edited by Reimagine on Mar 3 2026 01:52am
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Posts: 7,992
Joined: Jan 28 2026
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Mar 3 2026 01:51am
I cleared the whole game from a1 to a5 3 times (every elite group of all the areas including caves and stuff) here's my results:
1: p1: 17 Heralds
2: p3 10 Heralds (got my sunder on the 9th)
3: p3 15 Heralds

It's quite random, sometimes I've had almost 2 full acts with 0 draws.
I've heard there's a 2%chance to draw (I'm guessing from elite monster kill), then 1% chance to spawn. But from my experience that 1% chance to spawn I think it's much higher. Once I draw the Herald, if he doesn't spawn in the area I'm farming, he usually does on the next area almost instantly (eg going from cave lvl 1 to cave lvl 2). It seems to me they spawn where other elite group would be able to spawn but can't say 100% because today I had one spawn where there was no more room fore elite groups so idk.


have you noticed any difference with solo and biggames ?

thank you for the info btw and GG on the completion of those runs w sunder

which one did you get curious

This post was edited by DiabloPVP on Mar 3 2026 01:51am
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Mar 3 2026 01:53am
have you noticed any difference with solo and biggames ?

thank you for the info btw and GG on the completion of those runs w sunder


you mean difference between p1 and p3?

The main one is the chance to drop a sunder

edit: got light sunder

This post was edited by KushV on Mar 3 2026 01:53am
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