Not negatively affected by mf. Your claim is that the increase in drops for magic/rare/unique/set items is completely offset by base items which simply isnt true.
Oh but it is very true, trust me.
Don't get fooled by all those mf% curve charts you see out there.
Whenever you play a density destroyer like a nova sorc, you end up killing mostly regular mobs.
They'd normally drop almost exclusively white items. (which is great)
Add anywhere between 150 to 800+ mf and suddenly all those potential good bases are trash blue not worth id'ing.
Regular mobs just practically won't drop anything else than trash as soon as you try to pump your mf.
15% sup eth or non-eth armors / helms / weapons for all the RWs
45@ auric shields
mosaic bases, all staffmodable bases
The list is very long and it's extremely more probable that any of those items, part of a much longer list than the trash blue, are in the end worth something.
Champs/unique will never drop white bases.
They're in the right spot, around 100mf, to drop the most potentially valuables : rares
You'd prefer your gg rare ring to be instead a cathan/angelic or a nagel/manald? No lol
99% of sets/unique are charsi food.
The rest is some very common gear that people want early ladder, but those commonly wanted sets/uniques drop in value extremely fast.
The rares grow in value as the pvp community is looking for the juicy stuff.
Mf is for week 1 of ladder reset.
Then?...
You make profit by a mix of these 2 things :
killing a fucking lot of stuff fast (which no high mf build can do)
knowing what are the potential good drops among all the trash (which most people are completely unaware of)
When you stay in the 0 to 150% range, you end up with more items worth picking up and a higher average resell value per item picked up (and I'm not even talking about the increased clear speed that should naturally come with it)
This post was edited by SinsOfTheSun on Mar 24 2025 09:41pm