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Mar 12 2024 12:18pm
Quote (Void511 @ Mar 12 2024 01:56pm)
Guess I will have to make a log in for maxroll for it to save properly. It was about 4k dps difference on hammers


Was it 125 vs 86 fcr?

Using 86 fcr I assume that my hammer cast time is efficiently used at 10frames during foh’s delay which is also 10frames

But if you compare dps numbers, yeah 125fcr will deal more. But casting 2+ hammer between each foh is actually a dps loss

At 86fcr its easier to get more +skills and as long as you play 1foh > 1hammer > repeat this is the highest possible you can get on a paly
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Mar 12 2024 12:23pm
Quote (SinsOfTheSun @ Mar 12 2024 03:18pm)
Was it 125 vs 86 fcr?

Using 86 fcr I assume that my hammer cast time is efficiently used at 10frames during foh’s delay which is also 10frames

But if you compare dps numbers, yeah 125fcr will deal more. But casting 2+ hammer between each foh is actually a dps loss

At 86fcr its easier to get more +skills and as long as you play 1foh > 1hammer > repeat this is the highest possible you can get on a paly

My set 2 uses 86 fcr breakpoint for higher dmg numbers but even the per hammer dmg was better on my 125 fcr than your 86 fcr build. I’ll redo it tonight or tmr and save it on my account this time
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Mar 12 2024 12:35pm
Quote (Void511 @ Mar 12 2024 02:23pm)
My set 2 uses 86 fcr breakpoint for higher dmg numbers but even the per hammer dmg was better on my 125 fcr than your 86 fcr build. I’ll redo it tonight or tmr and save it on my account this time


I dont have access to all of this right now either
But yeah I guess both setups at 86fcr, comparing self conc vs pride merc (lets assume same gear, just skills used differently)
Pride winning in dps would make sense

But it must be a very minimal difference, and only for hammer, no diff for foh
On the other hand, you lose merc dmg (I know its no biggie, but makes a little diff vs bosses) but also insight/cure’s tripple heal and curse duration. Merc will die often, no dmg = no sustain

Another question I’d like to arise… should we compare the use of hammer vs holy bolt on a pure foh?
I guess hammer shines against non undead/demons
Else bolt kinda do just as much dmg but linear instead of circular

This post was edited by SinsOfTheSun on Mar 12 2024 12:48pm
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Mar 12 2024 12:46pm
Cool idea

Although I think it’s gonna be really hard to keep your merc alive cos that bastard has 0 damage on his weapon :/
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Mar 12 2024 12:50pm
Quote (SinsOfTheSun @ Mar 12 2024 03:35pm)
I dont have access to all of this right now either
But yeah I guess both setups at 86fcr, comparing self conc vs pride merc (lets assume same gear, just skills used differently)
Pride winning in dps would make sense

But it must be a very minimal difference, and only for hammer, no diff for foh
On the other hand, you lose merc dmg (I know its no biggie, but makes a little diff vs bosses) but also insight/cure’s tripple heal and curse duration.

Another question I’d like to arise… should we compare the use of hammer vs holy bolt on a pure foh?
I guess hammer shines against non undead/demons
Else bolt kinda do just as much dmg but linear instead of circular

It’s not a massive difference but it is significant (>10%) whereas merc dmg is negligible. The hammer dmg differences makes bosses not an issue except maybe Baal but he’s never worth killing when power lvling anyways.

Re: cure aura, you will be healing as much or more from consistent redemption aura and you can alternatively use cleanse yourself while casting hammers to remove curse/poison. Yes more mechanics but that’s part of the fun imo since it doesn’t affect clear speed.

As for bolt I think hammer outshines it by:
-damaging all enemies besides magic immune not just demon/undead.
- lingering/longer lasting hit box of hammers would arguably lead to more hits than a linear projectile
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Mar 12 2024 12:53pm
Quote (Stefbef @ Mar 12 2024 03:46pm)
Cool idea

Although I think it’s gonna be really hard to keep your merc alive cos that bastard has 0 damage on his weapon :/


Using fort for some Ed along with Cham vgaze for leech and dr which seems to work so far but I haven’t put him through the wringer yet vs souls etc. you could be right that he’s too squishy.
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Mar 12 2024 01:03pm
Quote (Void511 @ Mar 12 2024 02:53pm)
Using fort for some Ed along with Cham vgaze for leech and dr which seems to work so far but I haven’t put him through the wringer yet vs souls etc. you could be right that he’s too squishy.


I wouldn’t use fort, 300ed on very low weapon dmg makes no real diff
I would try to keep him alive using prayer + cure (double heal instead of 3x, its still good, for you also)
And instead of trying to give him leech on low dmg, I would give him eth up’d Gangel with 15@
With 90@ and high def, I think its your best option to keep him alive longer if he gets bursted, then he will heal from double auras and redemption (does it affect merc?)
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Mar 12 2024 01:05pm
Quote (SinsOfTheSun @ Mar 12 2024 04:03pm)
I wouldn’t use fort, 300ed on very low weapon dmg makes no real diff
I would try to keep him alive using prayer + cure (double heal instead of 3x, its still good, for you also)
And instead of trying to give him leech on low dmg, I would give him eth up’d Gangel with 15@
With 90@ and high def, I think its your best option to keep him alive longer if he gets bursted, then he will heal from double auras and redemption (does it affect merc?)


Redemption doesn’t affect merc but I like the idea of double payer + gangel maybe. Although I do enjoy running defiance on him so he has 22k defense. The extra 5 max light res from fort helps too. I’ll try it more and report back on survivability!
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Mar 12 2024 01:57pm
Quote (Void511 @ Mar 12 2024 12:53pm)
Not sure if anyone has thought of this for a hybrid foh/hammer setup but I played around with using a pride merc to supply conc aura so that I could save points to pump up hammer synergies and it works nicely.

Here is the skeleton build with 3 different varriations

https://maxroll.gg/d2/d2planner/0dqd0ylk

Set 1 would be best in slot gear for dps. The sceptre would obviously be hard af to find but it's nice to have a real end game option to strive for

Set 2 has 1 less fcr frame on tele, hammer and foh but packs a greater punch for those that like to see big numbers on the char screen (this build isnt as good as set 1)

Set 3 is a "budget" build that doesnt use a top of the line scepter and instead uses hoto. Still solid dps at a fraction of the price.


The benefit to using pride as stated allows you to save 20 skill points from concentration and instead invest those points into hammer synergies. The works out to around a 2k increase on hammer damage compared to a standard foh/hammer hybrid build with the same foh dmg and frames.

The secondary benefit to this setup is that you no longer have to swap to concentration when using hammers which increases QoL of the build and also allows you to use redemption without giving up dps to further boost QoL and survivability.

Let me hear your thought. Apologies if this was already what people were doing - it just occurred to me


its called 'mage'

builds been around in pvp for years.
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Mar 12 2024 02:46pm
Quote (jackherer @ Mar 12 2024 04:57pm)
its called 'mage'

builds been around in pvp for years.


No shit. This isn’t a pvp mage and a mage for pvm isn’t new either to d2r. The new part is using pride for conc aura instead of leveling it yourself and instead putting points into hammer synergies. I’m guessing you didn’t read the post and then decided to post anyways
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