Quote (freeuse @ Aug 17 2021 04:08am)
tbh people dueled just fine for years before wsg was even a thing, now ppl use wsg macros and somehow think its a feature that must stay in the game. Wake up! If you want to pvp 1:1 as in legacy, stay in legacy.
and you by far are not a dueler, your some 2020 random posting about a game you know nothing about, how about you let the big dogs that have played this game consistantly for 15+ years dueling daily/weekly talk.
I can tell you what is going to happen to the pvp scene if this is not fixed and wsg is working the same as current on battle.net today.
the pvp/dueling scene will simply just die out very quickly.
Wsg allows you to have a Reactive/proactive playstyle on both fronts of the duel
you have to have wsg and fhr in order to deal with in coming damage because fhr isn't enough on it's own, being able to wsg and react to what is happening is very important.
i'll give a few examples of what will happen
Ex1.
Player A charges player B, player B gets put into fhr, player A continues to permantly charge him, while player B sits gets knocked backwards across the map without control of their character because they failed the fhr check.
Without a way to react or get out of this charge it will be literally 1 name lock -> to death.
ex2.
Player A mindblasts Player B and lays down trap then firebomb immediately
Player B is fhr'd by the mindblast, fhr'd by the firebomb and repeadly stuck in this combo until they die
there are many many game breaking scenarios that are too much to list but the main take away is you need to be able to break the fhr animation by swapping weapons to be able to duel fluidly other wise you are completely out of control and dead in a lot of situations.
i can say that a lot of people are posting that this was a bug and not intended for the game but i do not think you realize you won't be dueling, you will be watching your character die because you cannot get out of any incoming damage.