Quote (0blique @ Mar 29 2024 01:52am)
1) open b.net unlocked (d2rga plz)
2) separate official pvp realm running a carefully balanced arcade-style version of the game with a simplified hit point/damage system - no variance amongst each build's various breakpoints, with gear for appearance only.
for example:
-axe barbs all have teleport, rangeadder 2, 86fcr bp, max attack speed, health of 120, each whirlwind hit does 20 damage (40 on crits), zerks do 50
-bone necros all have teleport, 125 fcr, 86 fhr bp, appropriately balanced max health with opponents to have a reasonable chance of fhr (let's say 80 and bone armor gives 15 or something), damage would be arranged something like each spear deals 30 damage / spirits 20 damage / teeth 2 damage
-blizz sorc would do the same kind of flat damage value with no pierce
-all characters replenish life rapidly after not being hit for long enough like they do in many FPS games (maybe in just some game modes)
etc etc
i'm imagining each character class having three builds oriented like this so nobody ever has to go to the stash to change equipment and dueling is all streamlined with a leveled playing field. and finally, a matchmaking system for team/ffa style duel rooms to go with all of this.
3)standard of heroes in inventory = elite monsters occasionally spawn near you when you kill a non elite, unspawnable/revived monster (imagine this on hardcore mode lol)
4) option for other players' spells to render at lower quality/lighting, maybe make their spells look ethereal or something?
didn't read much of the thread but that's what currently comes to mind for me :D also, it's rather shameful that the game doesn't load zones as fast as they do in the original game without a bunch of extra steps...
Cold mastery should definitely get slapped with a 50% nerf.
2) I suggested this for D3... instead of their joke brawling. That would've allowed pvp to be based off of "how easy a spell is to hit" with a slight -2x dmg/toughness to +2x dmg/toughn. Ezpz.. voilà.. balanced pvp game. Glad someone else thought of this......... 2/2341235 guys lol.
3) Getting an item that does nothing sucks (even if you get a torch from these). If we could use it to replace other mats in recipes, maybe?
4) I believe it's already in the game except for pvp? I think this is to address mosaic? Yep..
If you make your suggestions fit the format, I'd add them and let them run for a while. The idea is that the ones that get no votes eventually get removed from the suggestions.
Quote (d2rph @ Mar 28 2024 05:58pm)
1) Remove the loading screen.
2) Put all servers together... We can see Ping for each game. I don't like switching servers...
3) Access any character stash/space from a drop down while in a game
4) They have rifts in diablo 3/4, why not D2
5) Add special game modes like defense maps
6) Add Arena like wow. You queue up and fight whoever the hell it is (Will need PVP rebalancing)
7) Upgrade items in some way. Cube recipe? Add extra socket?
8) A charm inventory and a item inventory. Working out of cube sucks.
9) "Clone Item" Online you can put your enigma/anni/gheed etc on multiple characters to use. It is all bound together, if you trade it, its gone from all characters. I personally don't want 10 anni for 10 chars. Also gives incentive to buy better stuff
10) New runewords & zones (like cow level hidden) you don't tell us about. Encourage creativity and discovery.
I didn't read any of the last 16 pages. This is just pre-dinner hunger rant.
Ty for your time
hunger>

Some of your ideas appear in the already suggested ideas. You can suggest something different if you acknowledge them and I'll add them to the list. Ty for posting! I do agree that all games should appear on one board.. Also that
full 8/8 games should appear on the list (checkbox option to filter them).