Quote (HuntingTreasure @ Oct 18 2021 11:13am)
this just makes me go back to my point.. "attacking" in close quarters is obsolete.
even barbs have can attack any more they have to tele and WW spam
fury, zeal, maul, concentrate, etc are all pretty much useless
yes you have to have a gap closer, charge or tele
but the person you where conversating with is just boasting, without real knowledge or experience (of the sort he espouses)
not only challenging a player who he would hide from if said player still played
but challenging the meta, claiming it isn't what it is
..and i challenged the meta fr: built all types of exotic things
but there is a reason i maintained multiple smiters back before this game had infinite respecs (1 uber, 1gm, 1bm)
and rebuilt them regularly as i got better gears..
i tried everything but what i said was true: smiter was best and shitty hybrid sins die easily to a real smiter, always
charge in slap 'em swap to smite (if you even need to..) done
there were lots of blowhards and boasts in the thread, but i didn't come here for that
already proved what they failed to in the moore ^^
but i AM interested in the current state of pvp in d2r, which is why i necro'd this thread back to life
and am interested in specifically what the author said: experiences of smiters in pvp in d2r and what they think about the block chances ^@^