Quote
GENERAL GAMEPLAY CHANGES
1. Character hit block will no longer apply while your character is playing a skill pre-cast animation (Block will still trigger for the skill's post-cast animation).
2. Character hit recovery will now have diminishing returns when being hit by another player.
Seems they're at least trying to address WSG removal, overall I really like these patch notes except for some PvP concerns, leap speed buff, FoH delay buff, bone skill buffs to name a few, but hopefully they get good feedback from the PTR and tune stuff as needed.
This post was edited by PillyGasta on Jan 21 2022 03:32pm