With all the new zones, probably not. Used to be true tho, back in D2lod.
40% is the number you get if you look at the stats of every hell monsters.
That would be hard to calculate a real % based on the number/variety of each monster spawned cuz it varies each game.
But that % is relevant if you run a vaste variety of areas.
And that’s without counting the extra number of uniques that can roll immunities.
Just like any build, you get slowed by immunes.
This is why you optimize mostly against what is slowing down your clear speed while you are already melting the other non-immunes.
This post was edited by SinsOfTheSun on Feb 28 2025 12:37pm