Quote (Ashirgo @ Mar 13 2024 10:12am)
I think the main point of running a FoH-din at all is to save your brain from damage. While theoretically a pure Hammerdin has slightly better damage from hammers, I don't know many people who really enjoy the play style.
FoH provides a much needed diversity to the build, with GG FoH damage and only slightly worse hammers.
Even if having more diversity and versatility is nice, this is not the main point of playing this.
See, a pure foh has aprox 3/4 the total AoE dps output of a pure hdin.
The reason behind this?
In most situations, a single foh cast will deal aprox 50% more dmg than a single hammer cast.
Casting only foh at 86fcr+ = 16 frames
Casting only hammers at 125fcr = 9 frames
So hammer only vs foh only means you have more average dps from 2 hammers per 18frames than 1foh per 16frames.
This is where the mage build really outperforms both!
You get to cast 1foh + 1hammer every 16frames, and it only requires 86fcr so you can get much more +skills from gear, using +6/10fcr scepter, hoz, 3pcomb/20fcr circ, 2x soj, arach, 16fcr amy, 20fcr gloves.
You get maximum +skills and maximum fcr for foh+hammer combo
With this build you don’t benefit from +skills other than pcomb, cuz all you use is foh, hammer, HS
Aura comes from merc with Void511’s build suggestion.
I personally prefer going the standard mage build, using conc myself (which means a bit less dmg cuz I can’t get all hammer’s synergies) but I have an insight merc with tripple heal auras and able to leech properly, so general QoL is better.
But pride merc option = highest damage output you can possibly achieve on any paladin build (not talking about single target ofc)
This post was edited by SinsOfTheSun on Mar 13 2024 08:41am