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May 22 2026 06:11am
For a budget setup, I'd recommend some early progression like;
leaf staff -> ondals
measured wrath tome
authority armor
any +3 circlet / ammy
magefists
tele staff on swap
And then try to fill in arachs

Its possible to use a dreadfang merc and 3x tainted setup, but insight and 2x tainted + tz cursed holy freeze venom will probably be more easily achievable and more QoL, since dreadfang merc won't be cheap and might die enough to be a hassle and you won't have the infinite tanking of the venom lord.
There's also a tradeoff where if you max blood oath last, you can get the full fire damage on tainted and full physical on blood boil + amp, but you'll lack that free EHP on yourself and your demons- it should still be high enough after +skills that you can max it last
so you'd be pumping blood oath in your level 80s to 97


Ah, I just edited with this link
https://maxroll.gg/d2/d2planner/o8r70y03

Was thinking -50 enemy fire resist. idk.
i'm gonna play blizz until I get enigma anyhow
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May 22 2026 06:11am
https://maxroll.gg/d2/d2planner/3e4geb0w

https://www.youtube.com/watch?v=i2j1i1YM6qI



Hi! First of all, thanks for your work. I was also working on this build for the past two days. Second, I disagree a bit. First, those 20/5 and tri-res boots to cap res is always a bit of a hopium for most of players. A measured wrath um'd and a flickering flame seem to attain better results imo: https://maxroll.gg/d2/d2planner/gx4xfw0w

I'd be glad to hear about your ideas. Don't hesitate to reach out, even by PM! :D
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May 22 2026 06:17am
Hi! First of all, thanks for your work. I was also working on this build for the past two days. Second, I disagree a bit. First, those 20/5 and tri-res boots to cap res is always a bit of a hopium for most of players. A measured wrath um'd and a flickering flame seem to attain better results imo: https://maxroll.gg/d2/d2planner/gx4xfw0w

I'd be glad to hear about your ideas. Don't hesitate to reach out, even by PM! :D


You can always use a flickering flame on merc instead of self, as a crutch until you get full resists on gear, focusing on poison/lightning resist on boots. The merc resist fire aura will override the one on tainted without them dying now, so it can give you an extra 38% fire resist or so, and then doesn't have to set you back FCR. Getting max resists and cure is the endgame goal of finishing off gear, where piecing together your charms pays off. If you do the cheaper obsession build, you can max your resists easily but lose a significant chunk of damage.
And you can pretty safely ignore cold resist, since the only source of real cold damage in the game is frost novas on death for cold enchanted, which is still pretty tame
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May 22 2026 06:22am
You can always use a flickering flame on merc instead of self, as a crutch until you get full resists on gear, focusing on poison/lightning resist on boots. The merc resist fire aura will override the one on tainted without them dying now, so it can give you an extra 38% fire resist or so, and then doesn't have to set you back FCR. Getting max resists and cure is the endgame goal of finishing off gear, where piecing together your charms pays off. If you do the cheaper obsession build, you can max your resists easily but lose a significant chunk of damage.
And you can pretty safely ignore cold resist, since the only source of real cold damage in the game is frost novas on death for cold enchanted, which is still pretty tame


It's not about the res aura itself, it's about the calculus behind damages from Tainted: They seem to strangely gain the -%fire res from your gear (found in the wild: "I just checked the skills.txt file and they have both item_pierce_fire_immunity and the calculation stat('item_pierce_fire_immunity'.accr), which means they gain your -enemy fire res on your gear."). That means that the +3 all fire AND the -%fire res from flickering flame both proc.

The fcr is on wrath, that even allows for a SoJ instead of an opalvein.

If you look at the damages from my theory, we attain 2k higher, but it's cheaper, with better res :D

This post was edited by Constantin13 on May 22 2026 06:25am
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May 22 2026 07:20am
dumb question, what do you mean "roll" the bidn demon until holy freeze? Do you just mean keep binding new venom lords?

And how does he get aura, that's not hardpoints?
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May 22 2026 07:36am
dumb question, what do you mean "roll" the bidn demon until holy freeze? Do you just mean keep binding new venom lords?

And how does he get aura, that's not hardpoints?


Just read the thread goddammit. Literally the first question that was asked

This post was edited by mastery_chief on May 22 2026 07:36am
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May 22 2026 08:12am
Just read the thread goddammit. Literally the first question that was asked


ignore that - i actually did read it, but i simply didn't know that the warlock "adding" an aura itself was ever something the skill did.
I thought this was still somehow playing on monsters themselves having some aura to begin with, and didn't understand how white mobs could have it.

This post was edited by emiq on May 22 2026 08:18am
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May 22 2026 08:14am
has a nice taint
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May 22 2026 08:19am
From watching the video, I feel like your chaos would have been smoother with a defiler added into the mix. Lots of single target/small splash dps, but I think the defiler is crucial to some of the density runs you're on with this.
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May 22 2026 09:26am
For a budget setup, I'd recommend some early progression like;
leaf staff -> ondals
measured wrath tome
authority armor
any +3 circlet / ammy
magefists
tele staff on swap
And then try to fill in arachs

Its possible to use a dreadfang merc and 3x tainted setup, but insight and 2x tainted + tz cursed holy freeze venom will probably be more easily achievable and more QoL, since dreadfang merc won't be cheap and might die enough to be a hassle and you won't have the infinite tanking of the venom lord.
There's also a tradeoff where if you max blood oath last, you can get the full fire damage on tainted and full physical on blood boil + amp, but you'll lack that free EHP on yourself and your demons- it should still be high enough after +skills that you can max it last
so you'd be pumping blood oath in your level 80s to 97


ty

This post was edited by WhenLadderReset on May 22 2026 09:39am
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