I dont know where you get your info but from what I read on official forum/patch note they didn't mentioned shit about beyond lvl 20 it wouldn't do anything. here the official patch note next season for entropy and abysss
Enhanced Entropy
Fixed an issue where the bonus to Abyss radius did not increase from bonus levels.
Fixed an issue where the bonus to radius was sometimes not reflected in the Miasma Bolt, Miasma Chains, and Abyss tooltips.
Abyss
Maximum radius capped at 11 yards.
Fixed an issue where Abyss would consume Mana when it failed to cast.
Developer’s Note: Many of the changes to Miasma skills are an attempt to bring the use of magic damage inline to other classes. With this damage type, there is typically some mitigating factor to its effectiveness that counters its lack of resistances from monsters. The original design of the Miasma abilities was to have the slightly awkward mechanical approach of placing most of the damage in the cloud.
After addressing the bugs, our team felt the mechanics did not sufficiently reach this threshold and decided to introduce damage reduction. Based off community reception, we have opted to keep most of the previous damage values instead and watch to see if just the bug fixes reach the mechanical awkwardness we are aiming for. We will be keeping a close eye on Miasma feedback to see if future iterations are required to address how magic damage functions and how the warlock fits into that puzzle.
Nothing changed from the PTR to official patch notes just like miasma chain maxes out, abyss also maxes out at lvl 20. They "cap" the radius so even at lvl 30-40 entrophy, it has same effects as having lvl 20 entrophy.
The bug was in the current game, only "hard" points worked but in the patch "soft" point will also work as well.
This post was edited by gymr4tty99 on May 16 2026 04:29pm