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Feb 23 2026 09:53am
Sunders Terrorzones and herald what does that even mean.

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Feb 23 2026 09:54am
I have cleared the whole act 1 two times. The number of heralds both time was ONE.
Good fucking luck getting to a lvl 5 herald.
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Feb 23 2026 09:55am
Are you even looking at the trade forum? It's full of the big botters and their re sellers. ,😅🤣


If you put blindfold on there’s no bots
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Feb 23 2026 09:58am
I felt this today. I want to herald farm more but I have to set aside like 3-4 hours for a full game clear every time.
There's no point doing just one or two acts because you'll only have just reached the tier 5 heralds by then.
Would be nice to have some way to farm them for just an hour or so.
And don't get me started on the fact that you need to multibox if you want to see a latent drop predictably.

This post was edited by unitedcows on Feb 23 2026 09:59am
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Feb 23 2026 10:09am
Sunders being rarer is good, but not this rare. The lod conversion loop destroyed what they were trying to do anyway, hopefully some changes to really push split p8 farming w/o dependence on lod will come sooner or later.

This post was edited by LordHextor on Feb 23 2026 10:10am
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Feb 23 2026 10:26am
They are extremely powerful and therefore extremely rare.

People complaining because a rare item takes them a long time to farm since they cant get it to drop in a session or a 3-4 hours stretch.

Just wait till the bots take over shortly and they will be worth next to nothing and you can stock up on them.
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Feb 23 2026 10:32am
In LoD it was simple. Ladder reset, fight your way up, clear Hell, then farm Terrorzones. Either P8 public with others or P1 solo if you weren’t strong enough yet or just didn’t feel like keeping up.

If a nice TZ was on, you logged in for an hour. P1 or P8. RNG is RNG. On P8 higher chance, sure. But even on P1 you could get lucky and find your Sunder in that one hour. That was possible. That was realistic. That felt fair.

Now with ROTW it’s completely different.

Sunders don’t just drop in Terrorzones anymore. They drop from Heralds. And not just any Herald, but effectively Level 4 or 5 Heralds.

To get there you first need Level 1, 2, 3 Heralds to spawn. And in a normal 30-minute Terrorzone you basically can’t reach that. There just aren’t enough mobs. So you need Shards.

These Worldstone Shards that you first have to find. I used the eight days before Ladder reset in Non-Ladder to farm TZs on P1 and I didn’t see a single Shard. Not one. Maybe bad luck, sure. But that’s exactly the point.

As a casual P1 player you don’t even really get into the system.

If you finally get a Shard, you have to terrorize a whole Act, go through all the dungeons, stay in the same game long enough, kill enough mobs so that a Level 4 or 5 Herald even spawns. And even then the Sunder chance on P1 is extremely low.

So before a Sunder can even technically drop, a huge ramp up system has to be set in motion…

In LoD it wasn’t like that. You entered a TZ, played an hour, and at least had the chance.

Now it feels like if you’re not grinding for multiple hours straight, nothing really moves.

And here’s the real point.

This system incentivizes multiboxing and fillers way more than before.

In LoD the advantage of P8 or fillers was clear: more XP, lower NoDrop. That was relevant for Ladder race players or hardcore min-maxers.

Now it affects everyone who even wants to participate in Sunders or the new Ancient system.

If I invest my own Shards, why would I do that in a public game? Why would I use my resources so some random can grab the loot in front of me or break my whole Herald chain?

So people make private games.

But if you make private games and still want P8 advantages, you need fillers. Or multi-accounts.

And that’s where the circle closes.

ROTW didn’t reduce multiboxing. It made it more attractive. Not just for Ladder top 5 grinders, but for anyone who seriously wants access to Sunders.

Back then as a dad with 30-60 minutes, I could jump into a TZ, farm, and at least feel like I was participating in endgame.

Now I log in, play an hour P1, don’t see a Shard, maybe spawn one Level 1 Herald, log off again. Progress? Feels like zero.

That’s the difference.

LoD rewarded grinders, yes. But it didn’t lock casuals out.

ROTW feels like the core system is built around long sessions, control, and infrastructure much more than before.

Public TZ farming for Sunders? Basically dead.
Either clan runs or solo P8 with fillers.

And that’s what bothers me.

I love this game. I want it to thrive. But right now it feels like a key part of the endgame just isn’t really reachable for players like me.

Is it just me?
What do others think that only play with 1 account?
Happy to hear your thoughts on this


Its always better to make the game harder
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Feb 23 2026 10:34am
They are extremely powerful and therefore extremely rare.

People complaining because a rare item takes them a long time to farm since they cant get it to drop in a session or a 3-4 hours stretch.

Just wait till the bots take over shortly and they will be worth next to nothing and you can stock up on them.


There's nothing wrong with the item being super rare. I love chase items.
But requiring 4-hour full game clears in one sitting if you want to chase it effectively is the problem.
There should be a way to get your hours in but with smaller sessions too.
Hence the title of this thread, i.e., it's not geared towards "casual" play.
One solution would be to have just one tier of herald instead of 5.
Then we'd be able to do an act or two at a time. Instead of having to work our way up the tiers every time and holding onto that single game for hours.

This post was edited by unitedcows on Feb 23 2026 10:35am
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Feb 23 2026 10:42am
If they allowed /players 8 online. Wouldn't that fix this? /P8 being only offline is illogical to me. Still plenty of reasons to make public games
Trading
Dueling
Rushing
Baal/dia/cows
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Feb 23 2026 10:46am
If they allowed /players 8 online. Wouldn't that fix this? /P8 being only offline is illogical to me. Still plenty of reasons to make public games
Trading
Dueling
Rushing
Baal/dia/cows


Having /p8 in an online game would be the stupidest design decision in the world.

This post was edited by mandarkkk on Feb 23 2026 10:46am
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