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Oct 14 2025 09:14am
210 dmg is from 450ed (not 300) erep RT, after the 3/4 penalty.
And it’s not +210 dmg overall, we don’t compare it to a zero dmg claw.
If we compare it to the same base without any ed, but fools instead, it’s 57 dmg.
210-57=153 bonus dmg

2skill = +80 blade skill dmg after synergies
But also 10% off-weapon ed that multiplies all the skill dmg.

It ends up very close in terms of raw dmg on paper.
The real difference is a gigantic gap in hit chance.
2skill = 40% ar
Fools = 1633 flat ar

So sure, an ultra expensive 450ed eth self-rep claw can reach up to +4% final dmg on paper, if we push it to the limit.
But the final effective dps is multiplied by your hit chance, which ends up with way more than 4% differential if we look at any defensive values between 4k armor to 30k armor while both players are lvl 99.


2skill is only 8%off weap ed dmg (4% per claw mastery) and
20% ar for sentinel
20% ar for fury (claw mastery ar don’t apply to fury)

But yes, I agree that 2sin is the practical choice but dmg is still higher for erep ones especially using a harder hitting base instead of runic

This post was edited by losm on Oct 14 2025 09:27am
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Oct 14 2025 09:45am
2skill is only 8%off weap ed dmg (4% per claw mastery) and
20% ar for sentinel
20% ar for fury (claw mastery ar don’t apply to fury)

But yes, I agree that 2sin is the practical choice but dmg is still higher for erep ones especially using a harder hitting base instead of runic


Your maximum damage is higher with the erep cruel


Your actual damage is higher with the fools route simply due to hit chance.

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Oct 14 2025 09:58am
Really? I thought it only take 75% of the base weapon damage not including the enhanced damage

I was nearly sure but i always hear different stories dependings on who I'm asking


Yea it does work but it’s not insane amounts, + skills are more important

Anyhow the fools war fist is BiS but insanely unaffordable

Plague suwayyah is actually really good and can get +5 blade fury if you just get the base, and has 37% deadly strike

Super strong and affordable claw for bladesin
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Oct 14 2025 09:59am
2skill is only 8%off weap ed dmg (4% per claw mastery) and
20% ar for sentinel
20% ar for fury (claw mastery ar don’t apply to fury)

But yes, I agree that 2sin is the practical choice but dmg is still higher for erep ones especially using a harder hitting base instead of runic


Only gonna hit harder on paper tho.
Hit chance is the final part in your real effective dps.

Yeah I know that CM’s ar does not benefit fury, but like I said this is a skill that you shouldn’t practically use in most cases.
Fool’s is still better than 300 ed%, no matter if we look at sentinels or fury. You normally have a lot of +%ar even on fury with some 400-450%). That 1600+ ar is scaling a lot, or it’s fixing other gear slots that would lower the final dmg if someone was using something like angelics instead of HL to fix his ar problems.

But yeah, 300ed on a eth self-rep base may be a bit more dmg than 2skill. Still, with less ar, less MB and dtalon dmg.

It’s not like “woah it’s a huge difference!”.
But 2sin/fools/2os is much cheaper and accessible than all other combos, and it end up being more real final dps after taking into account hit chance (unless we look at ridiculously low defense enemies).

Ed% has a wide range of possible rolls (290), and it needs to come with eth + self-rep. Very hard to get.
2 sin (2 rolls)
Fools (1 roll)
2os (2 rolls)

And people trying to pump their dmg with cruel claws would most likely look for slower bases, making their trap laying speed slower unless they sacrifice elsewhere for more ias.

So…
That’s the main reason I’m “promoting” this claw.
They’re kinda close in the end. But the BiS one is also the cheapest and least rare.

And seriously, for anyone willing to start a bladesin on budget…
Reroll a magic RT in cube with 3 chip/normal/flawless gems.
You get a fools claw per ~70 rerolls, and it comes with a free larzuk quest for 50/50 chance of 2os, and this formula lowers the ilvl in a range that you increase your chance to roll the wanted staffmods compared to all claws found above ilvl 36.
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Oct 14 2025 10:09am
Your maximum damage is higher with the erep cruel


Your actual damage is higher with the fools route simply due to hit chance.


Yeah, we were comparing 2sin fools vs 300%ed erep fools, not cruel vs fools.


Only gonna hit harder on paper tho.
Hit chance is the final part in your real effective dps.

Yeah I know that CM’s ar does not benefit fury, but like I said this is a skill that you shouldn’t practically use in most cases.
Fool’s is still better than 300 ed%, no matter if we look at sentinels or fury. You normally have a lot of +%ar even on fury with some 400-450%). That 1600+ ar is scaling a lot, or it’s fixing other gear slots that would lower the final dmg if someone was using something like angelics instead of HL to fix his ar problems.

But yeah, 300ed on a eth self-rep base may be a bit more dmg than 2skill. Still, with less ar, less MB and dtalon dmg.

It’s not like “woah it’s a huge difference!”.
But 2sin/fools/2os is much cheaper and accessible than all other combos, and it end up being more real final dps after taking into account hit chance (unless we look at ridiculously low defense enemies).

Ed% has a wide range of possible rolls (290), and it needs to come with eth + self-rep. Very hard to get.
2 sin (2 rolls)
Fools (1 roll)
2os (2 rolls)

And people trying to pump their dmg with cruel claws would most likely look for slower bases, making their trap laying speed slower unless they sacrifice elsewhere for more ias.

So…
That’s the main reason I’m “promoting” this claw.
They’re kinda close in the end. But the BiS one is also the cheapest and least rare.

And seriously, for anyone willing to start a bladesin on budget…
Reroll a magic RT in cube with 3 chip/normal/flawless gems.
You get a fools claw per ~70 rerolls, and it comes with a free larzuk quest for 50/50 chance of 2os, and this formula lowers the ilvl in a range that you increase your chance to roll the wanted staffmods compared to all claws found above ilvl 36.


Well I’m just pointing out 10%ed/40%ar isn’t correct, it’s only 8%ed/20%ar

Yes we agree on 2sin is the right claw for most people, I’m just saying a true 300%ed erep fools claw does more dmg than 2sin/fools, even with 20%ar bonus, since 20%ar translate into only ~500ar with fools claw

This post was edited by losm on Oct 14 2025 10:17am
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Oct 14 2025 10:18am
Yeah, we were comparing 2sin fools vs %ed erep fools, not cruel vs fools.




Well I’m just pointing out 10%ed/40%ar isn’t correct, it’s only 8%ed/20%ar

Yes we agree on 2sin is the right claw for most people, I’m just saying a true 300%ed erep fools claw does more dmg than 2sin/fools, even with 20%ar bonus, since 20%ar translate into only 500-600 ar with fools claw


the best thing for people to undestand for blade fury sins is that if you build your sin correctly, the difference between a budget build and the most expensive build possible is extremely minimal.

and that is very simple:
2sin/20fcr/2os circlet with 2x 40ed/9dex jewels - extra stats depending on your budget are base ED%, Visionary, 120 AR, str,dex,life,frw
highlords
arach
trang gloves
raven frost
10fcr ring with some combo of 2 of str dex life, then with some combo of 2-3 of attack rating,mana,all resist, single resist depending on budget
gore riders
phoenix shield

then your weapon can be, any one of the list below, and they all will perform more or less the same:
Elite Plague Claw with 3 blade fury - Non eth - as you want to use blade shield
2sin/fools/3blade fury/2os claw with 2x Lo
450ed/2os/erep/3blade fury claw with 2x Lo
2sin/450ed/erep/3blade fury claw with 2x Lo
fools/3 blade fury/2os claw with 2x Lo
Elite Eth Death 1h weapon
Fleshripper with Lo


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Oct 14 2025 11:17am
Only gonna hit harder on paper tho.
Hit chance is the final part in your real effective dps.

Yeah I know that CM’s ar does not benefit fury, but like I said this is a skill that you shouldn’t practically use in most cases.
Fool’s is still better than 300 ed%, no matter if we look at sentinels or fury. You normally have a lot of +%ar even on fury with some 400-450%). That 1600+ ar is scaling a lot, or it’s fixing other gear slots that would lower the final dmg if someone was using something like angelics instead of HL to fix his ar problems.

But yeah, 300ed on a eth self-rep base may be a bit more dmg than 2skill. Still, with less ar, less MB and dtalon dmg.

It’s not like “woah it’s a huge difference!”.
But 2sin/fools/2os is much cheaper and accessible than all other combos, and it end up being more real final dps after taking into account hit chance (unless we look at ridiculously low defense enemies).

Ed% has a wide range of possible rolls (290), and it needs to come with eth + self-rep. Very hard to get.
2 sin (2 rolls)
Fools (1 roll)
2os (2 rolls)

And people trying to pump their dmg with cruel claws would most likely look for slower bases, making their trap laying speed slower unless they sacrifice elsewhere for more ias.

So…
That’s the main reason I’m “promoting” this claw.
They’re kinda close in the end. But the BiS one is also the cheapest and least rare.

And seriously, for anyone willing to start a bladesin on budget…
Reroll a magic RT in cube with 3 chip/normal/flawless gems.
You get a fools claw per ~70 rerolls, and it comes with a free larzuk quest for 50/50 chance of 2os, and this formula lowers the ilvl in a range that you increase your chance to roll the wanted staffmods compared to all claws found above ilvl 36.


Imo they should just play hybrid ghost/blade if wanting something that isn’t pure troll

Playing it right now with an eth repair fools warfist and its surprisingly strong, I just put vita til 4000 life and the rest into dex so I get 10k+ ar chaos side on ww too and more blade/ww dmg

The blade doesn’t hit remotely as hard as phoenix but it still 2-3 shots people :P
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Oct 14 2025 11:30am
Imo they should just play hybrid ghost/blade if wanting something that isn’t pure troll

Playing it right now with an eth repair fools warfist and its surprisingly strong, I just put vita til 4000 life and the rest into dex so I get 10k+ ar chaos side on ww too and more blade/ww dmg

The blade doesn’t hit remotely as hard as phoenix but it still 2-3 shots people :P


Blades do level the playing field against barbs as an example since ww sins in general were nerfed significantly with the changes to FHR
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Oct 14 2025 11:41am
attack damage portion is the same as a normal attack, multiplied by the % reduction, but not including some exceptions like the direct +damage modifier (on grief)
all +% enhanced damage from stats, skills, auras, etc applies to the skill damage on blade sentinel and blade fury
but on blade shield, no % ed applies to the skill damage AND the skill damage is also reduced by the -25% weapon damage modifier, which isn't true for sentinel/fury
hence blade shield damage stays hot garbage

they all get deadly/critical strike, elemental damage, -% enemy resists
blade fury only gets crushing blow & open wounds, slow/blind/freeze/flee/knockback/prevent heal, slain monsters RIP and % chance on striking
blade shield only gets % chance on attack and the +damage modifier on grief
blade fury and shield get % life/mana steal, blade sentinel doesn't.
in general % damage to demons/undead doesn't work


Think of blade skills like you're doing a normal attack with your weapon, except you multiply the base damage by a % to gimp it, then add the ridiculously huge skill damage to your base damage
Claw builds tend to have lower base damage but higher skills and % ed/ar from claw mastery
A glass cannon sin with eth plague suwayyah, enigma, phoenix, 80 ed 2 sin circlet, highlords, gores, steelrends, and might merc can have +24 traps, +3 blade fury, ~1600% ed and 81% deadly strike
The ~295 base damage on a plague isn't as high as other weapons but it doesn't matter when its taken at 75% but blade fury can add +1590 base damage and you wind up with a 56k fury and 38k sentinel

This post was edited by Goomshill on Oct 14 2025 11:42am
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Oct 14 2025 12:15pm
Just an overall overview… (for pvp, thanks goomshill for your numbers for pvm)
With he right numbers this time lol (thanks losm, I knew about CM being 4% not 5, and CM’s AR not applied to fury, but I was ultra distracted earlier)

Total +skills
Circ 2
Enigma 2
HL 1
Arach 1
cta+anni+torch 5
Trap skillers 9
= 20 = blade skills lvl 40 without bonuses on claw
That’s already +1310 base skill dmg, +1390 with +2sin, up to +1510 with 5 skills on claw

Total off-weapon ed%
156 str = 117
300 dex = 225
Phoenix = 400
Claw mastery lvl 31 = 155
Claw mastery lvl 33 = 163
= 897 or 905 with +2sin on claw

Total crit chance
CM lvl 31+ = 23
LoLo = 40 (DS)
Gores = 15 (DS)
HL = up to 37 (DS)
= 92DS + 23Crit = 94% final crit chance

Now if we compare the 3 prefixes combos on perfect claws:
450ed 2os LoLo eth RT = 280.5 avg dmg = 210 final
2sin 300ed 2os LoLo eth RT = 204 avg dmg = 153 final
300ed fools 2os LoLo eth RT = 228.5 avg dmg = 171.375 final
2sin/fools/2os LoLo eth RT = 75.5 avg dmg = 57 final

(210+1310)*9.97*1.94‎ = 29 399,536
(153+1390)*10.05*1.94‎ = 30 083,871
(171.375+1310)*9.97*1.94‎ = 28 652,459
(57+1390)*10.05*1.94‎ = 28 212,159

The dmg numbers are very close in the end.
To a point where the chances that it makes a difference in the numbers of hit required to kill another player are extremely low.
30k dmg per hit = 5k dmg after pvp penalties, enough to 1 hit kill most chars without high dr%, or 2-3 hit kill tankier ones with high life/dr%.

What’s the main factor at this point?
Your hit chance. The 2 highest dmg claws on paper shown above have ~10k less ar, which results in way less effective dps.
And your trap laying speed (one of the most critical aspect of this build).
Aiming for 9 fpa is way better than having a bit more dmg at 10 or even 11 fpa, both for offensive and defensive reasons.

If we compare the 300ed/fools to the 2sin/fools
28,652.459/28,212.159 = only 1.56% more dmg on the 300/fools vs 2sin/fools, but you lose 20% AR from either fury or CM for sentinel, which represents around 20% * (1633 + (300*5) + (36*10) + 250 + 120) = 772.6 AR for Fury and 824.6 AR for sentinel (it gives 5 flat AR per lvl), or more if you have other sources of flat AR.
And like I said, increasing your flat dmg by 1% is most likely not gonna change the number of hits required to kill someone.
Increasing your hit chance by 1% is, on the other hand, and by more than 1%…
For exemple, if you go from 70% hit chance to 71%, 71/70 = +1.43%

And the claw with +2sin is also increasing your MB, dtalon and clone (if allowed).

I’ll keep saying it… the BiS claw is 2sin/fools/2os, and it’s much cheaper than any high ed% eth self-rep claw
The suffixes are way less important, but IAS is nice.
RT with 30+ ias and HL = max trap laying speed
Else you kinda need its from jewels in circ and/or its gloves instead of fcr…
I had a 2sin/fools/2os/10ias RT, which forced me to add a 15ias/ed jewel in circ to reach the 42ias bp.

Now, if you wanna go WW hybrid, a cruel claw would be more suited for it. It’s gonna be a lot more expensive tho.
But I personally don’t like the WW hybrid variant.
You lose a lot of blade skill dmg. You start lacking skill pts as you need to invest in weapon block. And dtalon is absolutely great when used on a pure bladesin, cuz up’d gores do a lot of dmg when paired with all that off-weapon ed and dex. And it’s a nice quick answer to KB someone into your field of sentinels. I feel like a pure blades is already so actively laying sentinels and spamming MB, that you don’t have much room left to really benefit from using WW… at least not enough to be worth loosing that much dmg on blades.

This post was edited by SinsOfTheSun on Oct 14 2025 12:29pm
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