thanks a ton, super helpful!
i was thinking also, that it might be cool to equip double crescent moon on act5 merc to proc static and melt mobs even faster with the fire pulse damage. but a full dragon set sounds very interesting as well.
start by building the core of 2x dragon + hoj + 3 facet circ first (can literally test it naked for other gear slots)
use lvl 25 conv and stay close to mobs, play it like a herding dog who moves around packs of sheep, no need to fight, maybe just a rare zeal to finish some tankier uniques here and there
use normal walk/run around mobs, it will require 2-3 pulse to kill just about anything on your screen
But don’t just wait, keep moving, identifying/crafting on the go while things die around you
If you try to play it like a zealot you’ll just slow your overall clear speed
Mobs will die as they follow you, just keep busy and ignore them with your inventory open anytime you are out of danger
It’s the small difference that makes it an effective farmer for anyone playing mostly on p1 to p3
It turns the game into just some kind of loot/craft simulator lol.
Less loot than on high player count, but while you would ignore most crap on a fast density destroyer on p8, this build is replacing all the time fighting mobs by time spent cubing, crafting, rerolling on the go.
Keep cube in inv, 2-3 tomes of id, as much inventory space as you can, and turn all this crap into a small constant profit flow.
all the crap jewels
ameth + ral for caster amy
ruby + sol for blood ring
saph + ort for KB gloves
skulls to reroll a rare diadem
other gems to reroll a GC ilvl 91+
etc
This post was edited by SinsOfTheSun on Mar 4 2026 08:51am