old topic:
https://forums.d2jsp.org/topic.php?t=92027971&f=147https://news.blizzard.com/en-us/diablo2/23762796/diablo-ii-resurrected-patch-2-4-ptr-ladder-testing-preview-blogNew relevant changes to pvp:
Amazon:Multiple Shot
Added synergy from Guided Arrow: +12% physical damage per level
Guided Arrow
Added synergy from Multiple Shot: +12% physical damage per level
Strafe
Synergy from Multiple Shot: +5% physical damage per level
Synergy from Guided Arrow: +10% physical damage per level
for "normal" bowamazon build this means this means around ~26% increase in average GA damage, very significant, almost as bad as the necro changes in the previous iteration of 2.4Barbarian:Sword Mastery
Renamed to Blade Mastery
Now affects daggers in addition to swords
Increased base attack bonus to 40% (from 28%)
Axe Mastery
Attack rating increased by 12%
Increased base attack bonus to 40% (from 28%)
Mace Mastery
Attack rating increased by 12%
Increased base attack bonus to 40% (from 28%)
Polearm Mastery
Increased base attack bonus to 44% (from 30%)
Spear Mastery
Increased base attack bonus to 44% (from 30%)
Throwing Mastery
Increased base attack bonus to 44% (from 30%)
Added chance to not consume quantity per level (Up to 50%)
Critical strikes with throwing weapons now replenish quantity
Druid:Summoning
Druids can now have spirit wolves, dire wolves, and bears all summoned at the same time
not related to pvp, but huge change to anni:Uber Diablo progress for each game type will now be kept by the regional database. When the threshold is met by selling enough Stone of Jordan rings, Uber Diablo will spawn for everyone in the same region, not only those on the same server instance.