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Nov 10 2021 05:59am

I’m trying to figure out what’s absorbs less, I can’t count and I hire people for that so lmk what y’all think.

A tgods plus normal fortitude

A wisp plus normal fortitude

20 points lr aura plus normal fortitude

I’m trying to incorporate the absorb rules into the new game without hybrid armors, most charge smiters will now be using a regular fortitude. Here are our current rules



Only one piece of sorb OR 10% max resist is allowed. This means one wisp OR tgods.

Using a resistance aura counts as a piece of absorb when it has 2 or more points


What would make this fair to the vts? I want them still to be able to do 100 foh damage per hit. I’m not really sure how to adjust this.

Here is the damage chart I’m looking at, I want it fair for everyone, what do y’all suggest?



This post was edited by Nataraja on Nov 10 2021 06:31am
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Nov 10 2021 06:03am
I've personally been running tgods + wisp + fort the past few years

is that considered bm?
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Nov 10 2021 06:04am
Quote (rayshs @ Nov 10 2021 06:03am)
I've personally been running tgods + wisp + fort the past few years

is that considered bm?



Yes lol

This post was edited by Nataraja on Nov 10 2021 06:04am
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Nov 10 2021 06:12am
This is my conclusion but I’m not actually sure

Most vts run 4000 to 5300 foh dmg

Using a resistance aura counts as a piece of absorb when it has 2 or more points. “Only exception is with Fortitude”

This post was edited by Nataraja on Nov 10 2021 06:12am
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Nov 10 2021 06:23am
Quote (Nataraja @ Nov 10 2021 06:59am)
most smiter will now be using a regular fortitude
wait what

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Nov 10 2021 06:25am
Quote (CallMeMatt @ Nov 10 2021 06:23am)
wait what



Normal fortitude has 5% max res

I’m trying to make this fair for people who are vts

With the old rules anything will break the rules so I want to know what absorbs less to give the vts atleast 100 foh damage.

This post was edited by Nataraja on Nov 10 2021 06:27am
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Nov 10 2021 07:50am
Quote (Nataraja @ Nov 10 2021 06:25am)
Normal fortitude has 5% max res

I’m trying to make this fair for people who are vts

With the old rules anything will break the rules so I want to know what absorbs less to give the vts atleast 100 foh damage.


I get you're slow but if you're using a fort smiter you're doing it wrong
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Nov 10 2021 07:52am
Pm kapoo
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Nov 10 2021 07:55am
1 wisp = 10% maxres
Usually that much is allowed

I mean one of those is allowed

This post was edited by Ognadibik on Nov 10 2021 07:55am
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Nov 10 2021 07:58am
Quote (Ognadibik @ Nov 10 2021 07:55am)
1 wisp = 10% maxres
Usually that much is allowed

I mean one of those is allowed



Good catch ty


Question answered close

This post was edited by Nataraja on Nov 10 2021 07:59am
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