These items have never been considered BM, especially on US east. The Zod glitched items should not be placed in the same category as intentionally bugged or hacked items. These items were not created through item exploits, or outside manipulation. They came directly from a legitimate game mechanic that Blizzard accidentally broke when it changed how socket removal worked between patches 1.09 and 1.10.
When players cleared the Zod rune out of an ethereal item, the game failed to remove the indestructible flag. That created what we now call a Zod glitched item. This was not the result of abuse or scripting. It was simply Blizzard’s own coding oversight, and the player used normal in-game functions that were available at the time.
Classifying these as bugged in the same sense as dupes or bugged gear does not make sense. They are authentic relics from a specific moment in Diablo II’s patch history. They exist because of how the game evolved, not because someone tried to cheat the system.