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Posts: 36,515
Joined: Jul 12 2008
Gold: 16,100.00
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Jan 31 2024 01:56pm
Date: Saturday, February 3rd, 2024
Time: 11:00am eastern

Prize pool: Up to 25,000 forum gold (Starting at zero, 1k will be added for everyone who signs up and actively participates)





General Rules:
Duels will take place in the blood moor (bridge) map
All potions are banned from use.
No mercenaries for any class unless otherwise stated.
No tokens once the tournament or ft5 has started (once you've played at least 1 duel)
Pre-casting self-buffs is allowed. Pre-casting minions, traps, offensive spells, team buffs (example: enchant), curses, objects, projectiles, etc, is not allowed until the duel starts.
Slows Target % items are not allowed.
% Max Resistance items are not allowed unless otherwise stated.
Ethereal Items must have rep, exceptions: Caster or missle weapons, unique gloves, unique boots, throwing weapons (barb)
Item charges (with the exception of teleknesis, frost nova, and teleport charges) may not be used
Attacker Takes Damage of is capped at 28. Thorns aura from any source is banned.
"Insight" Runeword is banned unless otherwise stated.
Life stolen per hit % is capped at 8% when dueling druids
All games will take place on Nightmare Difficulty
Duels are first to 5.
(Optional, only 1 participant needs to request to implement) Time cap for 1v1s: 3 minutes, time cape for TvT: 5 minutes. Whichever team has more alive teammates wins at time cap, counts as a "win" for both sides if tied.

Team Specific Rules:
A team may either utilize Lower Resist Curse or Conviction, never both. Communicate or decide prior to dueling.
Barbarians may not warcry buff their allies.
Paladins may use resist lightning (actively) during team duels against lightning trappers . This may (and can) exceed resistance caps.
Melee (no foh, hammers) Paladins may use resist cold (actively) against cold sorcs. This may (and can) exceed resistance caps.
You may not have two of the same type of build on the same team. For example, you may not have 2 bowas, or 2 trappers, or 2 cold sorcs.


Replenish Life Rules:
ES Sorcs: 10 Rep life
Trappers (Fire or Light): 10 Rep Life
Shape Shift Druid: 30 Rep Life
All other builds and classes: 20 Rep Life

Cold Resistance Caps (Total +resistance to cold) (This includes use of fade, natural resistances, etc):
175 cold resistance max for: Tele Barbs, Sorceresses, Lightning Trappers
180 cold resistance max for: Bowazon
185 cold resistance max for: All other builds
195 cold resistance max for: Non-teleport melee builds excluding chargers




Class Specific:

Amazon:
Insight Bow is allowed in 1v1s only. Banned in TvT.
Strafe is banned

Assassin:
5 hard point cap to charged bolt sentry
Trappers may only cast mind blast to renew the swirly effect (IE: They may not cast it while the swirly is effect is still active)
Insight Runeword is allowed
Blade shield is banned against druids if you have any life stolen per hit %.
Martial Arts Sin is allowed infernostride vs fire sorcs.


Necromancer:
Bone Armor cannot be recast during a duel.
Bone Prison is banned in all duels.
Insight runeword is allowed
No more than 3 bonewall on the map at any given time.
No use of: Life Tap, Iron Maiden, Decrepify, Amplify Damage
Lower Resists is allowed on poison necros
Clay Golem is allowed on poison necros

Barbarian:
Leap attack is allowed. Leap attacks must be separated by another skill-action. Multiple leap attacks in a row is not allowed.
Stash BO/cube in inventory is banned. Inventory BO is allowed (you may hold any amount of buff items in your inventory in lieu of charms). Anything is fair game as long as its in your inventory, except cube.
"Peace" runeword is only allowed on throwing weapon based barbarians, or non whirlwhind barbarians.
"Honor" runeword is banned.
Blade, Axe, and Mace mastery may only have 11 hard points allocated.

Paladin:
Maximum 25 hard points between Charge, Might, and Vigor. Any above 10 hard points constitutes a "Charger" for the sake of rule definitions.
Cleansing is allowed to be used if it only has 1 hard point.
Holy Freeze is banned in 1v1 duels. Allowed in all TvT duels.
Salvation, resist fire, cold, and light are allowed to be skilled for vengeance, holy shock (non chargers), or holy fire (non charger) based builds. They may exceed the max resist cap as a result. Examples include: bowdin, shockzeal, etc.
Meditation is allowed in all duels including team duels (even with an ES sorc). Use of meditation may cause rep life rates in excess of the stated restrictions; this is allowed.
Holy Bolt is capped at 1 hard point.
Support Paladins are not allowed to use the "Charge" class skill. A support paladin is defined as any paladin who uses holy bolt or puts more than 1 hard point into prayer.

All Druid:
Cyclone Armor can be recast only against a team containing (or single opponent being): Trappers of any kind, Fireball sorcs
Summon Druid:
Pure summon druids are allowed to use any act 3 mercenary in lieu of grizzly bear so long as it's level does not exceed 30.
Shapeshift Druid:
Allowed infernostrides vs fire sorcs
Allow to use Insight (for any purpose, including melee attacks)


Sorceress:
Firewall sorcs (sorcs with more than 1 pt in firewall) are banned
FCR Caps: Cold (62), Fire (104), Lightning (No cap)
Energy Shield Fire Sorcs max block capped at 60%. Cold capped at 65%. Lightning capped at 70%. Nova (as opposed to lightning) no cap.
ESFB sorcs cannot hard-skill "warmth"
Insight allowed ONLY for non Energy Shield sorcs
Enchant is allowed to be used in all duels including team duels. Cube/stash chant is banned. Inventory chant is allowed (you may hold any amount of buff items in your inventory in lieu of charms)


Style of Play:
This will be a 1v1 double elim and (assigned) 4v4 tournament.
Top 3 winners in the 1v1 and the first place team in the 4v4 event will win prize money.


Current participants:
playing on a (TBD)
playing on a Mage/Charge
playing on a (TBD)
playing on a (Druid? What kind?)
playing on a bowazon
playing on a hdin
playing on the (toddler? or) poondin
playing on a (TBD)
playing on a v/t


How to sign up:
1. What class & build are you entering with? (Be as specific as possible)
2. Have you read the rules? Do you understand and agree to play by them?

This post was edited by Textbook on Feb 2 2024 10:22am
Member
Posts: 15,806
Joined: Oct 4 2018
Gold: 294.00
Trader: Trusted
Jan 31 2024 02:09pm
I'll sign up with a DPS (non-support) paladin.
Hammer/Charge/Foh
Only using 15points spread between Charge/Might/Vigor.

This post was edited by ThisDonger on Jan 31 2024 02:12pm
Member
Posts: 18,966
Joined: Jun 5 2007
Gold: 2,726.00
Jan 31 2024 02:28pm
Quote (Textbook @ 31 Jan 2024 13:56)
Date: Saturday, February 3rd, 2024
Time: 11:00am eastern

Prize pool: Up to 25,000 forum gold (Starting at zero, 1k will be added for everyone who signs up and actively participates)


https://i.imgur.com/NVQhLSQ.png


General Rules:
Duels will take place in the blood moor (bridge) map
All potions are banned from use.
No mercenaries for any class unless otherwise stated.
No tokens once the tournament or ft5 has started (once you've played at least 1 duel)
Pre-casting self-buffs is allowed. Pre-casting minions, traps, offensive spells, team buffs (example: enchant), curses, objects, projectiles, etc, is not allowed until the duel starts.
Slows Target % items are not allowed.
% Max Resistance items are not allowed unless otherwise stated.
Ethereal Items must have rep, exceptions: Caster or missle weapons, unique gloves, unique boots, throwing weapons (barb)
Item charges (with the exception of teleknesis, frost nova, and teleport charges) may not be used
Attacker Takes Damage of is capped at 28. Thorns aura from any source is banned.
"Insight" Runeword is banned unless otherwise stated.
Life stolen per hit % is capped at 8% when dueling druids
All games will take place on Nightmare Difficulty
Duels are first to 5.
(Optional, only 1 participant needs to request to implement) Time cap for 1v1s: 3 minutes, time cape for TvT: 5 minutes. Whichever team has more alive teammates wins at time cap, counts as a "win" for both sides if tied.

Team Specific Rules:
A team may either utilize Lower Resist Curse or Conviction, never both. Communicate or decide prior to dueling.
Barbarians may not warcry buff their allies.
Paladins may use resist lightning (actively) during team duels against lightning trappers . This may (and can) exceed resistance caps.
Melee (no foh, hammers) Paladins may use resist cold (actively) against cold sorcs. This may (and can) exceed resistance caps.
You may not have two of the same type of build on the same team. For example, you may not have 2 bowas, or 2 trappers, or 2 cold sorcs.


Replenish Life Rules:
ES Sorcs: 10 Rep life
Trappers (Fire or Light): 10 Rep Life
Shape Shift Druid: 30 Rep Life
All other builds and classes: 20 Rep Life

Cold Resistance Caps (Total +resistance to cold) (This includes use of fade, natural resistances, etc):
175 cold resistance max for: Tele Barbs, Sorceresses, Lightning Trappers
180 cold resistance max for: Bowazon
185 cold resistance max for: All other builds
195 cold resistance max for: Non-teleport melee builds excluding chargers




Class Specific:

Amazon:
Insight Bow is allowed in 1v1s only. Banned in TvT.
Multishot is banned if you are using an insight bow.
Strafe is banned

Assassin:
5 hard point cap to charged bolt sentry
Trappers may only cast mind blast to renew the swirly effect (IE: They may not cast it while the swirly is effect is still active)
Insight Runeword is allowed
Blade shield is banned against druids if you have any life stolen per hit %.
Martial Arts Sin is allowed infernostride vs fire sorcs.


Necromancer:
Bone Armor cannot be recast during a duel.
Bone Prison is banned in all duels.
Insight runeword is allowed
No more than 3 bonewall on the map at any given time.
No use of: Life Tap, Iron Maiden, Decrepify, Amplify Damage
Lower Resists is allowed on poison necros
Clay Golem is allowed on poison necros

Barbarian:
Leap attack is allowed. Leap attacks must be separated by another skill-action. Multiple leap attacks in a row is not allowed.
Stash BO/cube in inventory is banned. Inventory BO is allowed (you may hold any amount of buff items in your inventory in lieu of charms). Anything is fair game as long as its in your inventory, except cube.
"Peace" runeword is only allowed on throwing weapon based barbarians, or non whirlwhind barbarians.
"Honor" runeword is banned.
Blade, Axe, and Mace mastery may only have 11 hard points allocated.

Paladin:
Maximum 25 hard points between Charge, Might, and Vigor. Any above 10 hard points constitutes a "Charger" for the sake of rule definitions.
Cleansing is allowed to be used if it only has 1 hard point.
Holy Freeze is banned in 1v1 duels. Allowed in all TvT duels.
Salvation, resist fire, cold, and light are allowed to be skilled for vengeance, holy shock (non chargers), or holy fire (non charger) based builds. They may exceed the max resist cap as a result. Examples include: bowdin, shockzeal, etc.
Meditation is allowed in all duels including team duels (even with an ES sorc). Use of meditation may cause rep life rates in excess of the stated restrictions; this is allowed.
Holy Bolt is capped at 1 hard point. Prayer is capped at 1 hard point.
Support Paladins are not allowed to use the "Charge" class skill. A support paladin is defined as any paladin who uses holy bolt or puts more than 1 hard point into prayer.

All Druid:
Cyclone Armor can be recast only against a team containing (or single opponent being): Trappers of any kind, Fireball sorcs
Summon Druid:
Pure summon druids are allowed to use any act 3 mercenary in lieu of grizzly bear so long as it's level does not exceed 30.
Shapeshift Druid:
Allowed infernostrides vs fire sorcs
Allow to use Insight (for any purpose, including melee attacks)


Sorceress:
FCR Caps: Cold (62), Fire (104), Lightning (No cap)
Energy Shield Fire Sorcs max block capped at 60%. Cold capped at 65%. Lightning capped at 70%. Nova (as opposed to lightning) no cap.
ESFB sorcs cannot hard-skill "warmth"
Insight allowed ONLY for non Energy Shield sorcs
Enchant is allowed to be used in all duels including team duels. Cube/stash chant is banned. Inventory chant is allowed (you may hold any amount of buff items in your inventory in lieu of charms)


Style of Play:
This will be a 1v1 double elim and (assigned) 4v4 tournament.
Top 3 winners in the 1v1 and the first place team in the 4v4 event will win prize money.


Current participants:
^Textbook playing on a (TBD)
^ThisDonger playing on a Mage/Charge



https://i.imgur.com/YaOMi9E.png
How to sign up:
1. What class & build are you entering with? (Be as specific as possible)
2. Have you read the rules? Do you understand and agree to play by them?


Sorceress:
FCR Caps: Cold (62), Fire (104)

Excuse me WHAT ROFL
Member
Posts: 15,806
Joined: Oct 4 2018
Gold: 294.00
Trader: Trusted
Jan 31 2024 03:22pm
Quote (ThisDonger @ Jan 31 2024 03:09pm)
I'll sign up with a DPS (non-support) paladin.
Hammer/Charge/Foh
Only using 15points spread between Charge/Might/Vigor.


Ahh crap - have to pull out. I have to head out to family for brunch this saturday

I'll hop on next week
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Posts: 2,857
Joined: Jul 11 2008
Gold: 1,523.93
Jan 31 2024 03:25pm
im in
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Joined: Sep 27 2015
Gold: 0.00
Jan 31 2024 04:02pm
Toeshank Druid
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Posts: 14,078
Joined: May 8 2022
Gold: 33,333.65
Jan 31 2024 05:54pm
I'm in! Fervor - Bowazon
Member
Posts: 16,294
Joined: Oct 12 2006
Gold: 2,310.00
Jan 31 2024 09:30pm
Royale - Hdin
Member
Posts: 7,039
Joined: Oct 6 2022
Gold: 1,180.64
Feb 1 2024 05:46am
Holy Bolt is capped at 1 hard point. Prayer is capped at 1 hard point.
Support Paladins are not allowed to use the "Charge" class skill. A support paladin is defined as any paladin who uses holy bolt or puts more than 1 hard point into prayer.


Also
Not sure if I can play yet, if I do I'll be on the Toddler or Poondin
Member
Posts: 35,799
Joined: Dec 29 2010
Gold: 140.08
Feb 1 2024 06:42am
Have a birthday meal to attend :cry:
Hf all and if there is another one next week. Count me in
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