Quote (GNX @ Jul 22 2020 07:49pm)
this, also light if it rolls well can decimate whatever, fuck resists.
fire is generally the most budget friendly which is why it became the most popular. Light and Cold are honestly better if you want to trash the ladder due to people having poor man setups vs those elements and also lack of practice vs those types in a lot of cases. 80% max solves some of this issue with es sorcs but ends up toying with builds too much making people feel to restricted gear wise on vita. which is why since es can in most cases out tank vita were left with only limiting es sorcs.
Those who take issue with this need to vs vincenzo a few times then come back with a relevant argument.
There isn't a cold sorc in existence that can do anything into a 450cold stack vita fb.
It takes too much sacrifice to get to enough cold penetration to even make it worth it.. and keep in mind ice blast is literally one of the slowest moving projectiles in the game, and blizzard is quite hard to hit.
Circlet: 3cold 20fcr 2socket facets (-25res total)
Amuet: 3 cold 100life (-15res)
Armor: Viper faceted (-10res total) (or a 2skill runeword armor)
Orb: 3cold, 20fcr, 3cold mastery, 2 socket facets (-40res total)
Shield: 35fcr Spirit (-10 res total)
Ring x2, arach belt: -15res total
inventory +14 skills = -70cold res
20 hard points into CM = -100cold res
battle command = -5cold res
hell gamemode = -100cold res
390 cold penetration to zero out resistances
75 is needed to hit max res, which puts us at 465 (15 over cap) - so this setup would be able to hit someone at 60cold resistance.
Keep in mind however, that we had to give up potentially:30frw, 60life, 30strength, 90 mana, or other mods in order to grab a 3 cold circlet. We also had to double facet it, rather than using actual jewels.
Strength/mana/20fcr/resis from a rare 2sorc amulet, such as the popular fletch
Vipermagi jewel (in favor of facet)
Also keep in mind that we had to use a perfect magic orb (3cold, 3cold mastery [3 blast/blizz optional]) rather than a fathom, so we lose out on a decent chunk of damage (unless you get one with ice blast/blizz - in which case, you're arguing a cold sorc is only possible with a near perfect trophy orb).Back in the day, there were popular svs private games that held to the notion that max res was capped at 360 in svs, but that there was no limit on sorb.
IE: If a fire sorc wanted to trade damage for survivability (by swapping 2x rings for ravenfrost), then they could do that. This is also why ES was solid back in the day because people typically just said forget about the resist, let's just go ES.
It's all about making people make decisions, pros vs cons.
There is
zero reason why (under this ruleset) a gm vita fb can kill a well built blizz in 7FBs (85max res, 3700hp), but it takes 8-9 blizz for the vita fb to die (450CR) vs fathom build.
I tested this quite exhaustively (Recently) with
's cold sorc versus
's vita fb sorc
tl;dr: The only reason anyone should play cold sorc in this ladder is because they truly love the class and don't care about having a severe disadvantage, even with extremely specific gear.
This post was edited by Textbook on Jul 23 2020 07:27pm