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Feb 4 2015 11:39am
Quote (KungPeriodFu @ Feb 4 2015 01:36pm)
I thought this was supposed to be the 1v1 ladder rage thread, not the everyone come spam about whatever the hell they want thread.


Quote (legen @ Feb 3 2015 03:45pm)
This is a fresh topic that will be used for the new 1v1 ladder I am about to post.

This thread can be used for anything. That means feel free to discuss or question any rules, discuss or question any players integrity, post nukes/flame other users, or just plain spam.

Everything and anything is allowed here so we can keep the actual 1v1 thread clean allowing it to be run more efficiently.


L2read
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Feb 4 2015 12:01pm
Quote (PuA @ Feb 4 2015 12:35pm)
Lmao you're calling me a nerd? Gtfo you'll never be as good at D2 as me doesn't that rage you?


If someone plays this game like it is there god damn job for 12 years or whatever you say you have been playing for 10+ hours a day, I sure as fuck hope you are better then someone who MAYBBE plays d2 5-8hours a WEEK and took a break for 4+ years. Nerd. Either way at least I can say with unprecedented certainty that I actually gm and don't mod, unlike yourself.

This post was edited by dragoonac on Feb 4 2015 12:01pm
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Feb 4 2015 12:08pm
Quote (Azn Masta @ Feb 4 2015 05:07am)
Consider a specific rule section for sorc vs sorc and sin vs sin. While I don't have much sorc experience, see below for my opinion on sins:

I would partially agree that Lo rune shouldn't be allowed overall. But I'd argue that hybrid should be allowed to use Lo or wisp if they so choose against a trapper (and vice versa). It's purely 1 sided in which the trapper can abuse higher damage/mana/40life rep and corner if he so chooses. Without the mitigated damage there's little to no incentive for a hybrid or spider (with lower ar and damage than ghost) to jump into 5x traps and attempt to ww against someone who has ~59-60% block. The "ability to ww" is essentially completely nulled. I speak from d2pk experience playing from both sides.

Also, I'm not sure if you've ever gone pure trap against a 7000 mana es sorc with life rep and wants to l8z or play just barely short of it. Fb poke out ranges trap poke and this match up can be surprisingly difficult against an experienced sorc who doesn't want to be caught. Chasing them down often results in at least 1 fb to the face only to have them wsg out and rep up once you "catch" them. Having a Vex to weaken the fb train spam damage will promote a more chasing playstyle and less camping play style. Anyway less concerned with this matter than the aforementioned one above.

My 2 cents


All sins that use traps for damage already have a general advantage over all other classes, which is why a c/c trap sin isn't allowed absorb. (Minus a select few, though its no stretch to say sins our by far the most powerful when all classes are allowed)
Making an exception for hybrid vs trap really doesnt make sense in the fact hybrids are still able to play the lame tvt style of walking traps and grabbing occasional mb lock to slowly knock down a trappers life (the same way a trap would play vs another trapper or hybrid), but also have the option of going in for a big damage ww if they happen to catch the trapper in some good traps.
Yes pure trap has the advantage in the matchup, but not to the point where a already strong character needs to be compensated.

As for trap vs Fb, even vs a perfect geared, well played, 95 es fber, a trapper still has the advantage. If you catch the sorc in a stack of 5 traps + mb swirl + stomp with fb it will kill even the best geared sorces everytime. Factor in the abilility to throw on a simple fury or chaos for kick or ww and now you have a way to drain the poor sorc's life to 1 in 2 hits and kill them with even mb damage since pdr is limited to 20... Now look at the other side, a low es sorc or vita. Clearly the trapper has a MAJOR advantage in these cases, and allowing any sort of sorb is just silly.
Again overall, there is no reason to buff characters that already have the advantage in very specific match ups.

Quote (yostraydog @ Feb 4 2015 08:05am)
Rules aren't tailored to make it a 50/50 matchup for a hybrid or ghost vs trapper, it's there to remove SOME of the advantage and allow a better chance at winning


And for sorcs, if you have any issue with a FB sorc on a sin you're doing it wrong, want to make it easier? Learn to use 174 so they can't run as easily and get better at walking FB's... Rather than redo rules to tailor to your idea of a disadvantage.


Pretty much exactly what I was trying to explain.

Quote (Azn Masta @ Feb 4 2015 09:51am)
I never had an issue with sorcs either until I faced this one guy on d2pk (cant remember his name for the life of me) but it was "immune" and didn't die at 1 hp. When I get him low, and attempt to chase him for the killing blow, he will literally just run (without attacking back) and rep everything back up. Apparently this shit has infinite mana too...

The only way to kill him was using carrion vine ring or some shit like that once he was 1 hp - which is a charge and thus BM on east. Any old school d2pker would probably recall who i'm referring to.

EDIT: I have no idea what build he was using either. For those who are PM'ing me. He refused to show me


Thats a mdr build, which is and has always been bm Lol

Quote (StriferZer0 @ Feb 4 2015 09:58am)
I haven't seen any gerkes build sorcs in years and if i recall they used 37 bmana 95 es


And are not allowed lol

@Strifer regarding lifetap, yes it can be very very strong in certain matchups, like smite vs druid, but frankly thats the only way a smiter has a chance to win. Vs impossible/harder matchups like smite vs nec, or trap, personally id opt for a spirit shield to get my fcr/fhr quite a bit higher. Personally I dont have have a problem what so ever allowing a smiter to use exile, esp since it isn't and has never been an overwhelming problem on the ladder. At most we get 1-2 smiters ever at a time, and rarely to they ever reach the top 5. However, if theres an overwhelming need to change this rule I'm open to making a poll for it.


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Feb 4 2015 12:15pm
I disagee about that nontap vs nado statement. I used to rape nado with my smite/charge/foh did about 5 years ago. I never used tap.

In fact I remember killing "box" the nado Druid so often and so swiftly that whoever owned the Druid then accused me of gmodding.

Trick to killing nado with smiter is using charge/smite in unison.

** I think you ought to consider an amendment to the tap rule: allow it vs some chars but not allow it vs others. Barb vs tap din for example.. It's almost an impossible match to win if the din gets good luck with the tap.

This post was edited by KungPeriodFu on Feb 4 2015 12:21pm
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Feb 4 2015 12:20pm
Quote (KungPeriodFu @ Feb 4 2015 01:15pm)
I disagee about that nontap vs nado statement. I used to rape nado with my smite/charge/foh did about 5 years ago. I never used tap.

In fact I remember killing "box" the nado Druid so often and so swiftly that whoever owned the Druid then accused me of gmodding.

Trick to killing nado with smiter is using charge/smite in unison.


Lol i doubt you killed max with smiter vs druid maybe pubbing it's not a huge deal I don't see any tap smiter beating me or especially non on smiter if i play right
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Feb 4 2015 12:36pm
#1
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Feb 4 2015 12:37pm
Quote (BiWinning @ Feb 4 2015 01:36pm)
#1



:rofl:
NOT FOR LONG
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Feb 4 2015 12:42pm
Quote (BiWinning @ Feb 4 2015 12:36pm)
#1


Drop now and go out undefeated

This post was edited by Quicklaunch on Feb 4 2015 12:42pm
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Feb 4 2015 12:43pm
Quote (KungPeriodFu @ Feb 4 2015 12:37pm)
:rofl:
NOT FOR LONG


we shall see
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Feb 4 2015 12:45pm
Don't pull a rick
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