Quote (Arkontas @ 11 Nov 2021 05:15)
I think hybrid sins are probably first just for the fact that they have WW to ignore stuns, a ranged instant spammable stun that they can kill with via traps, the ability to abuse the broken ias frames with bos, and clawblock. Like entering D2R, this class was the winner.
barbs with leap spam being an aoe, ww, and access to fanat is huge.
chargedins look solid due to charge and fanat. desync loss kind of sucked, but desync in a 1v1 wasn't ever really that dangerous vs someone that understood what the paladin was doing it was more a nightmare in like random FFA pubs or team fights- imo at least I'm open to people disagreeing but as a druid I had a lot of ways to deal with their desync if I knew they were doing it so I'm biased. all fpk classes can deal with it.
I think a bowzon using faith and exploiting the ias bug with fanat, and how they seem to not get dodgelocked anymore is something to keep an eye on.
With the druids, it's true that if they stunlock someone with a stomp with nados it is basically over, but the fact that GOOD sins (idc about the sins you kill in public duel games) were such a hard counter to them in D2L and theyre now BUFFED- by default that will never let druids get past them in ranking/tier. And then they lost TT to use against BvC where they would use the minion stack, without it it makes BvC a lot harder of a matchup and you can't just tell people to get good and TT if they bring up using max block to try and balance it out, they are kind of strong armed a lot harder into relying on that over actual skill to stack the zoo during leap spam. But it's true, I won't deny it- druid stomping someone and them not having WSG is basically death. However, being forced into a MB setup can potentially put the druid at more of a risk to being stunlocked due to the smaller HP pool they're working with now if they're scared enough of barbs to basically need to always use MB if they smell one of them lurking around. This being for team fights or ffa's obviously.
Necros.. I feel like necros are just an amazing class, but they really got hurt losing TT and WSG to turn around an ugly situation and attack out of it. They're still good, like what the f*** are you going to bring a fireball sorc? no. they're good it's just painful what happened.
Those are my thoughts on it all. I am in no way some god of PvP, but I have played a lot over the years on and off so it's not coming from someone completely clueless to pvp. So grain of salt with what I'm saying, but I would imagine it's pretty close to the mark.
Just let me double check if I understand it correctly:
dodge, avoid, evade skills now take 0 frame to work?