Quote (Joah @ Jul 11 2015 06:24pm)
Take Challenge #1 then.
V/C's are made to out damage a properly built VT (75 FCR (vs all)). Only way a VT can handle a V/C is through skirmishing, landing foh and smite quickly such that he can't smite back in time (synch).
Take any of these 0 FCR-30 FCR V/T's and V/C and put them in a match against
any other characters and see how badly they'd do with low FCR and low FHR.
My point is VTPK should be about the real VT's skirmishing, not some smiters under the guise of a VT outsmiting one another due to different shields.
Prominence made a solid point about how VTPK is becoming dull like zeal vs zeal and bvb, with the point of VTPK heading toward pure out-damaging through smite
rather than heading toward the proper 75+fcr speed build with tactics like up charging and having to c/t tele.
No point tele'ing in this VTPK ladder.
The Vc is on top because the experienced vt's aren't on this ladder. With time these vt's will learn how simple it is to beat a vc once you figure it out, and when they do they will hardly ever lose. Vc's aren't seen often in vtpk so it throws a lot of people off because they aren't fohing. It just takes a different strategy to beat them.
In vtpk you had better know how to tele and synch or a good V/t will flat out own you.
This post was edited by chevys10 on Jul 11 2015 07:18pm