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Dec 21 2021 04:20am
Quote (alp @ Dec 21 2021 05:19am)
Go ahead and troll


Quote (alp @ Dec 21 2021 05:03am)
If thats what you think is scary, you should watch the interview with MrLama and the devs.
Obviously the bone necro is scary, but fire traps aint going to do mumch in pvp :| Not sure if you played pd2, but it sounds to me like they are trying to replicate some of the skill buffs from that, where the assasin's fire traps were pretty strong for pvming, but not for pvp.
Buffing foh is fair, the class is basically not seen in the pvp scene atm only in hybrid builds where the foh barely scratches your forehead. (Might be different in pubs, I dont play pubs).

What you should be afraid of in this patch is the basically the synergies.. They wanted it to become easier for some builds to do hybrid builds. but the fire traps aint going to be much dangerous.


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Dec 21 2021 04:22am
Quote (TriWinning @ Dec 21 2021 11:20am)
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If you think fire traps are going to be a big deal in d2r, then hf buddy :|
Havent seen you participate in any of the tours so far, but looking forward to it!
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Dec 21 2021 04:29am
Quote (alp @ Dec 21 2021 05:22am)
If you think fire traps are going to be a big deal in d2r, then hf buddy :|
Havent seen you participate in any of the tours so far, but looking forward to it!


Hold your breathe till you see me
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Dec 21 2021 06:23am
Quote (alp @ 21 Dec 2021 04:03)
If thats what you think is scary, you should watch the interview with MrLama and the devs.
Obviously the bone necro is scary, but fire traps aint going to do mumch in pvp :| Not sure if you played pd2, but it sounds to me like they are trying to replicate some of the skill buffs from that, where the assasin's fire traps were pretty strong for pvming, but not for pvp.
Buffing foh is fair, the class is basically not seen in the pvp scene atm only in hybrid builds where the foh barely scratches your forehead. (Might be different in pubs, I dont play pubs).

What you should be afraid of in this patch is the basically the synergies.. They wanted it to become easier for some builds to do hybrid builds. but the fire traps aint going to be much dangerous.


you see no possible issue with a buffed WoF in a game without WSG?

nvm, i guess this should answer all my questions lol "Buffing foh is fair, the class is basically not seen in the pvp scene atm only in hybrid builds where the foh barely scratches your forehead."
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Dec 21 2021 06:28am
Don't expect pvp to be more balanced than it is atm.

Cause sadly, none of the devs/streamers that are making those changes are actual pvpers.

So far, they don't consider pvp and focus only on pvm. Which is kinda sad, pvp is the real endgame.

Characters that are already top tiers in pvp will get even better (trapsin, pb nec). I'm very concerned about how much they will improve Bones skills to make them more effective in pvm. If Pb nec can reach 10k dmg, it will be realy imbalanced.

We will see.
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Dec 21 2021 06:45am
Quote (Bugeater @ Dec 21 2021 01:23pm)
you see no possible issue with a buffed WoF in a game without WSG?

nvm, i guess this should answer all my questions lol "Buffing foh is fair, the class is basically not seen in the pvp scene atm only in hybrid builds where the foh barely scratches your forehead."


the buffed doesnt isnt really changing much as you have a swirl over their head anyway, so the stun isnt being changed.
nvm, I guess you knew that already :)

I've been duelling since week 3-4 of d2r, participated in 3/4 of the EU tours, still to see someone actually doing damage with foh.
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Dec 21 2021 07:35am
Quote (alp @ Dec 21 2021 07:45am)
the buffed doesnt isnt really changing much as you have a swirl over their head anyway, so the stun isnt being changed.
nvm, I guess you knew that already :)

I've been duelling since week 3-4 of d2r, participated in 3/4 of the EU tours, still to see someone actually doing damage with foh.


dis is cuz if foh was good it be 2 ez 2 pew pew naw meen"??
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Dec 21 2021 08:20am
Quote (alp @ Dec 21 2021 05:03am)
If thats what you think is scary, you should watch the interview with MrLama and the devs.
Obviously the bone necro is scary, but fire traps aint going to do mumch in pvp :| Not sure if you played pd2, but it sounds to me like they are trying to replicate some of the skill buffs from that, where the assasin's fire traps were pretty strong for pvming, but not for pvp.
Buffing foh is fair, the class is basically not seen in the pvp scene atm only in hybrid builds where the foh barely scratches your forehead. (Might be different in pubs, I dont play pubs).

What you should be afraid of in this patch is the basically the synergies.. They wanted it to become easier for some builds to do hybrid builds. but the fire traps aint going to be much dangerous.


the foh buff is making holy bolts pierce, and they might cut down on cast delay

u guys might be overreacting a bit lmao
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Dec 21 2021 08:28am
Quote (Aaronoob @ Dec 21 2021 03:20pm)
the foh buff is making holy bolts pierce, and they might cut down on cast delay

u guys might be overreacting a bit lmao


Thats what I am trying to say.
They aint buffing things insanely much, they basically just try to balance stuff by ramping up a bit on the underused skills.
The pierce effect doesnt have much affect in PVP as I understood it, only the probably slight cast delay.

The biggest and probably only factor that really could tip the balance would be the bone nec.
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Dec 21 2021 08:31am
blizz will make this like d3 with over focus on pvm content over pvp. they ran into the same issues at certain xpacs with WoW, cata comes to mind, where they couldnt balance the two. and instead gave people cool tools for pvm that made pvp hard to stomach.

the issue is pvpers are the people who actually understand the game plus will play it long term and pvmers are by and large just looking for shiny toys but will drop the game in a year.
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