Quote (Steezish @ Nov 10 2021 08:58pm)
there isn't less bugs, there are probably more haha. Your approach for dominating pubs by knowing the bugs still works for d2r bugs. the new bugs would be the new way to "dominate" pubs. We have no idea if the old bugs are going to come back. New halo's and call of duties CONSTANTLY change up the game to keep meta's fresh for each release haha.
I understand the old school viewpoint of hardcore D2 LOD players, but this isn't D2 LOD and people should stop pretending that it is. We are throttling a different experience to try and force it to be like the 20 year old one.
I would love to see conversations of people from when wsg, tt, desync, c/t, etc. were found. Do you think that people were not complaining like CRAZY when people were using these "exploits" at first?
Well, in fairness I have played since diablo 1. I skipped diablo 2 and went back to 1, but since .08 i've played diablo 2 at minimum a few months every year or two.
I can't remember anyone ever complaining about WSG.
Sorry it's bugging me, but CT tele is still around ftr.
up till 1.10, PVP was basically white rings, ocy rings, hex charms, etc. It was zons and barbs stabbing each other for 3 minutes in blood moore, so we're going to just gloss past that.
1.10+ people did not know wtf was going on. That's when all the runewords came out and it was like "woah dude this guy can teleport" and people just didn't believe you because the internet was a pile of shiz back then and then you'd see someone actually teleport and crap yourself.
1.11 on PVP started to really start to get more refined. You started seeing more organized PVP and things like team fights, but back then it was a lot more paladins and bowzons, not as much FPK.
Fast forward a bit and FPK started becoming this really common thing. A lot less people were playing D2 at this point but the people sticking around were INVESTED in pvp. I honestly don't remember people bashing CT, TT, WSG, WSM, anything that you could do within the game itself. Howeveerrrrrr there was a lot of rules that would come and go. People saying no bone walls, people saying no bone prison- hell it was specific to realms. No charges, yada yada- lots of rules coming and going trying to balance the game.
There's always been I want to say the majority of players that were very against using hacks to PVP, but I feel like this is important because there 100% were games where everyone fully knew each other participant was hacking and it was expected. I feel like the fact that these games existed kind of helps to show how there was kind of a space for everyone if that makes sense?
Nobody ever was complaining about WSG, we all knew that it was basically a part of the game. It enabled pvp and let classes work.
But hey there's a lot of other vets around here, maybe they have something to add in. I only have the perspective of US West realms.