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Apr 21 2014 04:09pm
Quote (Freecoaster @ Apr 21 2014 01:37pm)
remove me from ladder iso a better ladder with enforced rules and better duelers

If the list of duelers gets bigger i may come back someday

Too boring ive had much harder duels in pubs


On this note, I'd like to discuss the topic of enforcing disqualifications based on "overly defensive play".

This is not to be considered spam as it on topic, concerning this ladder in particular actually. What does this ladder view as overly defensive? Obviously the matchup at hand has to be taken into consideration. Most builds are specifically made to benefit from playing aggressively against specific builds. Does this ladder expect Druids to play aggressively against ghosts? I'm afraid in that matchup in particular the Druid has nothing to do besides play defensively for even a smidge of a chance (over statement) of winning against a competent ghost. Same goes to virtually any build of sorceress playing against just about any assassin.

I think a better way to mandate this (which is already in effect) is to regulate the amount of defensive stats and clarify absolute boundaries. IE 40 life rep cap, no passing Flavie and no passing bridge on river maps, or overly abusing boxes. To say that one class HAS to stay on another persons screen or stomp the other character just seems ridiculous to be honest.

Opinions?
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Apr 21 2014 05:00pm
Quote (young2093 @ Apr 21 2014 02:09pm)
On this note, I'd like to discuss the topic of enforcing disqualifications based on "overly defensive play".

This is not to be considered spam as it on topic, concerning this ladder in particular actually. What does this ladder view as overly defensive? Obviously the matchup at hand has to be taken into consideration. Most builds are specifically made to benefit from playing aggressively against specific builds. Does this ladder expect Druids to play aggressively against ghosts? I'm afraid in that matchup in particular the Druid has nothing to do besides play defensively for even a smidge of a chance (over statement) of winning against a competent ghost. Same goes to virtually any build of sorceress playing against just about any assassin.

I think a better way to mandate this (which is already in effect) is to regulate the amount of defensive stats and clarify absolute boundaries. IE 40 life rep cap, no passing Flavie and no passing bridge on river maps, or overly abusing boxes. To say that one class HAS to stay on another persons screen or stomp the other character just seems ridiculous to be honest.

Opinions?


nicely said... and aggree'd on that druid v ghost lol u have no chance in beating a ghost sin w/ out playing def
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Apr 21 2014 05:48pm
_______________________________________________________________________
Dueling Rules
Ladder Rules - READ BEFORE SIGNING UP


vincent_1369
legen


young2093


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
THE LADDER NEEDS MORE UPDATERS ! PM vincent_1369 IF YOU'DE LIKE TO HELP!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

PM a Mediator from the list above to be added as an updater



Rank // User // Account // Character (Character Type)

1. legen / Max[pK] / Cham / (Trapper)

2. DOMAIN / Rizal- / Riz (Ghost)

3. young2093 / Chainlock / Sszark (Ele druid)

4. Reitz / xxx.com / Tombster (Ele druid)

5. tAz3r / bulletproof / Kany / (Trapper)

6. Venom_X / Venom_X77 / zXChaos_SinXZ (Ghost)

7. BigBang1995 / huckleberry / taliban / (Trapper with chaos)

8. AndreaOvna / Nordberg / Kermit_r (BvA)

9. Cocainecowboy55 / SiNLesS / Pornstar (Trapper)

10. Biwinning / P.v.m / Jedi (Bone nec)

Current Challenges

3. young2093 vs. 2. DOMAIN Apr 20 2014 10:23am

7. BigBang1995 vs. 6. Venom_X Apr 20 2014 04:48pm

10. Biwinning vs. 9. Cocainecowboy55 Apr 21 2014 1:07pm

Challenges in red are due, please get them done ASAP!


Dodges

Blacksabbath11 dodge count : 2

Banned list

straightedgerevenge - Spamming and never ever dueling


This post was edited by young2093 on Apr 21 2014 05:49pm
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Apr 21 2014 07:18pm
Quote (young2093 @ Apr 21 2014 05:09pm)
On this note, I'd like to discuss the topic of enforcing disqualifications based on "overly defensive play".

This is not to be considered spam as it on topic, concerning this ladder in particular actually. What does this ladder view as overly defensive? Obviously the matchup at hand has to be taken into consideration. Most builds are specifically made to benefit from playing aggressively against specific builds. Does this ladder expect Druids to play aggressively against ghosts? I'm afraid in that matchup in particular the Druid has nothing to do besides play defensively for even a smidge of a chance (over statement) of winning against a competent ghost. Same goes to virtually any build of sorceress playing against just about any assassin.

I think a better way to mandate this (which is already in effect) is to regulate the amount of defensive stats and clarify absolute boundaries. IE 40 life rep cap, no passing Flavie and no passing bridge on river maps, or overly abusing boxes. To say that one class HAS to stay on another persons screen or stomp the other character just seems ridiculous to be honest.

Opinions?


This doesnt need to be stated at all. If you really argue with someone in game over being "defensive", stop dueling and request a med. There are tons of competent duelers that are able to make calls on when a class is being overly defensive.

Even just the last time I defended vs you tvd, you were being quite defensive (first duel you literally started on a box and teled around it 4-5 times lol) but i didnt say anything b/c thats the type of m/u it is. In the case of a non block druid vs ghost, I personally wouldnt ever stomp the ghost (unless there being stupid/slow/REALLY bad) since its complete suicide.. One self ww with a mb swirly and your toast. Just staying on the map/in the map range for the majority of that m/u on the druids side would be considered pretty offensive just b/c of that m/u ~.~
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Apr 21 2014 07:20pm
Quote (legen @ Apr 21 2014 09:18pm)
This doesnt need to be stated at all. If you really argue with someone in game over being "defensive", stop dueling and request a med. There are tons of competent duelers that are able to make calls on when a class is being overly defensive.

Even just the last time I defended vs you tvd, you were being quite defensive (first duel you literally started on a box and teled around it 4-5 times lol) but i didnt say anything b/c thats the type of m/u it is. In the case of a non block druid vs ghost, I personally wouldnt ever stomp the ghost (unless there being stupid/slow/REALLY bad) since its complete suicide.. One self ww with a mb swirly and your toast. Just staying on the map/in the map range for the majority of that m/u on the druids side would be considered pretty offensive just b/c of that m/u ~.~


It does need to be stated considering duelers on this ladder. Not everyone is as competent as you unfortunately.

250~ ping, 30-40 FPS is quite fun DvT as well :/

This post was edited by young2093 on Apr 21 2014 07:33pm
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Apr 21 2014 07:53pm
Lol
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Apr 21 2014 10:32pm
Quote (young2093 @ Apr 21 2014 04:09pm)
On this note, I'd like to discuss the topic of enforcing disqualifications based on "overly defensive play".

This is not to be considered spam as it on topic, concerning this ladder in particular actually. What does this ladder view as overly defensive? Obviously the matchup at hand has to be taken into consideration. Most builds are specifically made to benefit from playing aggressively against specific builds. Does this ladder expect Druids to play aggressively against ghosts? I'm afraid in that matchup in particular the Druid has nothing to do besides play defensively for even a smidge of a chance (over statement) of winning against a competent ghost. Same goes to virtually any build of sorceress playing against just about any assassin.

I think a better way to mandate this (which is already in effect) is to regulate the amount of defensive stats and clarify absolute boundaries. IE 40 life rep cap, no passing Flavie and no passing bridge on river maps, or overly abusing boxes. To say that one class HAS to stay on another persons screen or stomp the other character just seems ridiculous to be honest.

Opinions?


Like i said let me know when you know the difference between anti namelock/synch and L8Z

Ill stick to gm privates till these rules are regulated and more people join this ladder till then whats the point

If i was #1 on this ladder I would not honestly be proud at all... I want a ladder with 20+ people that are really tough and various char types like is once was I will back back one day or create my own who knows

This post was edited by Freecoaster on Apr 21 2014 10:34pm
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Apr 22 2014 04:26am
Quote (Freecoaster @ Apr 22 2014 12:32am)
Like i said let me know when you know the difference between anti namelock/synch and L8Z

Ill stick to gm privates till these rules are regulated and more people join this ladder till then whats the point

If i was #1 on this ladder I would not honestly be proud at all... I want a ladder with 20+ people that are really tough and various char types like is once was I will back back one day or create my own who knows


Charger tears/10
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Apr 22 2014 04:50am
Lol
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Apr 22 2014 08:33am
less spam , more duels.
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