Quote (jordang @ Dec 5 2011 05:32am)
160-60 max jew of the whale is useless because of a bug that has been around since dawn of lod
is this true?
ive also heard that the bug is only clientside, meaning that the dmg is registering higher on b net than it is showing on c screen
anyone willing to clear this issue up for me?
thanks

Here is how it works:
First of all (these glitches only occur on non-weapon items) essentially, there is no glitch with weapons. Everything functions correctly
Consider we are using a jewel with 40%ED and +15 max damage* Socket this into a non-weapon item, the ED% will only effect minimum damage
* Socket this into a non-weapon item that has pre-existing ED%, the total ED% from the jewel and item, will only effect minimum damage
* Socket this into a non-weapon item that has pre-existing +max, the ED% off the jewel, will only effect minimum damage
* Socket this into a non-weapon item that has pre-existing +min, the ED% off the jewel, will only effect minimum damage
Consider we are using a jewel with 40%ED and +10 min(or however high it goes on magics^^* Socket this into a non-weapon item, the ED% will only effect maximum damage
* Socket this into a non-weapon item that has pre-existing ED%, the total ED% from the jewel and item, will only effect maximum damage
* Socket this into a non-weapon item that has pre-existing +min, the ED% off the jewel, will only effect maximum damage
* Socket this into a non-weapon item that has pre-existing +max, the ED% off the jewel, will only effect maximum damage
Basically, if the jewel has ED% and +max, the ED% is only going to effect minimum
If the jewel has ED% and +min, the ED% is only going to effect maximum
The error occurs with double moded jewels only
The problem is when ED% and +whole number exist on the same jewelIf you were to socket a Jeweler's Dusk Shroud of Whale with 2x 40/15ias = 80%ED
and then put in 2x rare jewels that have +18 minimum damage (these jewels must not possess ED% mod)
This would result in an unglitched 30%ias - 80%ED - +36 minimum damage Jeweler's of Whale and everything would function correctly
The ED% would apply to both the minimum and maximum side of your damage equation
Now I've never heard of this only applying to your client side on-screen damage
But it is possible, I mean Grief's damage is displayed low on-screen, when in reality it's the hardest hitting melee weapon in the game, at least in the world of 1-handers
I think this is worth a combined effort of a test
If anyone is down for it, I'd pitch in some fg, lets buy some cheap jewels and test this stuff out
Because if this (glitch) is only a display problem clientside, this revelation would evolve Zon gear style and damage output greatly